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Old 02-08-2012, 05:58 PM   #1
Meowthemouse
 
 
 
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Rainbow Ball into Adventure for pc

Rainbow Ball into Adventure for pc Possible?

Btw Caster ROCKS, you guys CLEARLY understand how to make a video game. I wish Capcom would "steal" your ideas and make a proper 3d megaman game.
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Old 02-09-2012, 01:06 AM   #2
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Thanks Meowthemouse!

Rainbow Ball into Adventure was optimized for Xbox 360, but it does run on PC... so so.

I guess I'll post it up online... just for you!

I'll respond to this post once it's up.

Thanks!
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Old 02-09-2012, 03:23 AM   #3
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@elecorn

You really made me smile, why don't devs and publishers learn something from you? It makes me really proud that I was successful in convincing my friends to buy Caster, and I really hope that one day a bigger and better sequel of Caster will be released!
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Old 02-09-2012, 11:25 AM   #4
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You and me both Meow. I pester Mike from time to time about that same thing
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Old 02-09-2012, 10:38 PM   #5
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Ask and ye shall receive!

I've posted the PC version of Rainbow Ball for all you non Xbox 360 non Windows Phone 7 people out there.

http://www.elecorn.com/rainbow_ball

It comes with no guarantees! Consider yourself lucky if it runs on your machine ^_^.

Special thanks to Elwood (http://www.elwoodproductions.com/) for letting me use his song "Sunshine".

It plays best with an Xbox 360 controller. If you use the keyboard, A, S, W, D, SPACE, Y and J do stuff.

Enjoy!
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Old 02-11-2012, 04:22 PM   #6
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http://oi44.tinypic.com/j674ts.jpg

Loved every minute of it..! I thank from deep down my heart! I would gladly pay for it, why wasn't it released on steam? Oh probably for the same reason why you still haven't developed Caster 2, you hate money!
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Old 02-11-2012, 04:39 PM   #7
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I know you not to say anything mike, but I can't get it to even run here, despite elevating it and attempting to DEP exclude it (must run with DEP apparently).

Win 7 Pro x64
GT240
X3380

Does it rely upon a certain .net framework or XNA framework?
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Old 02-11-2012, 06:11 PM   #8
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I'm not sure why it's not running. Let me ask around and see if I missed anything in the publishing process...
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Old 02-11-2012, 06:13 PM   #9
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Quote:
Originally Posted by Meowthemouse View Post
why wasn't it released on steam? Oh probably for the same reason why you still haven't developed Caster 2, you hate money!
Well, it was just supposed to be a fun project with my kids. I don't think it matches the kind of quality necessary for a Steam release.

As far as Caster 2 goes, it needs to be epic and will take a while to do. Plus I need to finish Caster 1 first .
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Old 02-11-2012, 06:20 PM   #10
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Quote:
Originally Posted by elecorn View Post
As far as Caster 2 goes, it needs to be epic and will take a while to do. Plus I need to finish Caster 1 first .
YEAAAAAAAAAAAAAAAAAAAH
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Old 02-12-2012, 04:32 AM   #11
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@elecorn

Finish Caster 1? o.o

And did you work on caster all by ur self??
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Old 02-12-2012, 06:16 PM   #12
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Quote:
Originally Posted by Saijin_Naib View Post
Does it rely upon a certain .net framework or XNA framework?
You may have gotten the first version that I posted and then replaced.

Try downloading it again.

http://www.elecorn.com/rainbow_ball/RainbowBall.zip
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