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#1 |
![]() Join Date: Sep 2011
Reputation: 11
Posts: 28
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Game session is no longer available
Hello, I've been enjoying this awesome game for around 2-3 months and I recently got this problem.
I can't join any server, even the lowest ping ones because I get "Game session is no longer available". It was working perfectly yesterday and I haven't touched anything in the router or my pc. All I did today was playing Borderlands until now, then I fired up SSHD TSE and ran into this problem. Here's the log of connecting to a serv: Code:
23:01:59 LOG: Initializing TCP/IP... 23:01:59 LOG: opening as client 23:01:59 LOG: local addresses: (?) 23:01:59 LOG: socket bound to: ?;? 23:01:59 LOG: Connecting to 176.9.24.242:28016... 23:01:59 LOG: resFreeUnusedProxies() released '1' and reverted 0 proxy objects in 0.00 seconds. 23:01:59 LOG: '0' resources were reverted to resource proxy objects. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity -1 of type CGameInfoEntity. 23:01:59 WRN: Client is deleting a NEB_DYNAMIC entity 1012451 of type CArmorItemMEntity. 23:01:59 LOG: resFreeUnusedStock() released 579 files in 0.05 seconds. 23:02:14 LOG: Closed TCP/IP interface. 23:02:19 LOG: Timestamp: 2012/07/27 23:02:19 23:02:19 LOG: Stopping simulation. 23:02:19 LOG: Timestamp: 2012/07/27 23:02:19 23:02:19 LOG: Stopping world ''. 23:02:19 LOG: World stopped in 0.00sec. 23:02:19 LOG: resFreeUnusedProxies() released '0' and reverted 0 proxy objects in 0.00 seconds. 23:02:19 LOG: '0' resources were reverted to resource proxy objects. 23:02:19 LOG: resFreeUnusedStock() released 0 files in 0.00 seconds. 23:02:19 LOG: Started loading world "Content/SeriousSamHD_TSE/Levels/Menu/MenuLevel.wld" 23:02:23 LOG: Finished loading world. (process memory: 701 MB) 23:02:23 LOG: Timestamp: 2012/07/27 23:02:23 23:02:23 INF: Started simulation on 'Content/SeriousSamHD_TSE/Levels/Menu/MenuLevel.wld' in 3.52 seconds. |
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