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Old 07-27-2012, 02:05 PM   #1
Oppai☆Daisuki
 
 
 
Join Date: Sep 2011
Reputation: 11
Posts: 28
Game session is no longer available

Hello, I've been enjoying this awesome game for around 2-3 months and I recently got this problem.
I can't join any server, even the lowest ping ones because I get "Game session is no longer available". It was working perfectly yesterday and I haven't touched anything in the router or my pc. All I did today was playing Borderlands until now, then I fired up SSHD TSE and ran into this problem.

Here's the log of connecting to a serv:
Code:
23:01:59 LOG:   Initializing TCP/IP...
23:01:59 LOG:     opening as client
23:01:59 LOG:     local addresses:  (?)
23:01:59 LOG:     socket bound to: ?;?
23:01:59 LOG:   Connecting to 176.9.24.242:28016...
23:01:59 LOG:   resFreeUnusedProxies() released '1' and reverted 0 proxy objects in 0.00 seconds.
23:01:59 LOG:   '0' resources were reverted to resource proxy objects.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CPlayerPresenceEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity -1 of type CGameInfoEntity.
23:01:59 WRN:   Client is deleting a NEB_DYNAMIC entity 1012451 of type CArmorItemMEntity.
23:01:59 LOG:   resFreeUnusedStock() released 579 files in 0.05 seconds.
23:02:14 LOG:   Closed TCP/IP interface.
23:02:19 LOG:   Timestamp: 2012/07/27 23:02:19
23:02:19 LOG:   Stopping simulation.
23:02:19 LOG:   Timestamp: 2012/07/27 23:02:19
23:02:19 LOG:   Stopping world ''.
23:02:19 LOG:   World stopped in 0.00sec.
23:02:19 LOG:   resFreeUnusedProxies() released '0' and reverted 0 proxy objects in 0.00 seconds.
23:02:19 LOG:   '0' resources were reverted to resource proxy objects.
23:02:19 LOG:   resFreeUnusedStock() released 0 files in 0.00 seconds.
23:02:19 LOG:   Started loading world "Content/SeriousSamHD_TSE/Levels/Menu/MenuLevel.wld"
23:02:23 LOG:   Finished loading world. (process memory: 701 MB)
23:02:23 LOG:   Timestamp: 2012/07/27 23:02:23
23:02:23 INF:   Started simulation on 'Content/SeriousSamHD_TSE/Levels/Menu/MenuLevel.wld' in 3.52 seconds.
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