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#91 |
![]() Join Date: Jun 2010
Reputation: 0
Posts: 48
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bump.
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#92 |
![]() Join Date: Aug 2012
Reputation: 0
Posts: 31
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bump FTW
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#93 |
![]() Join Date: Feb 2005
Reputation: 0
Posts: 100
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Bump.
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#94 |
![]() Join Date: Sep 2011
Reputation: 549
Posts: 2,208
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I still don't know what a lerp is...
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#95 |
![]() Join Date: Aug 2012
Reputation: 0
Posts: 28
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#96 |
![]() Join Date: Aug 2012
Reputation: 0
Posts: 43
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Is there any explanation for this 100m/s Lerp lock? Has anyone addressed the issue from Valve?
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#97 |
![]() Join Date: Aug 2012
Reputation: 0
Posts: 28
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They know its there but i don't think it will be fixed.. Seemed to me that it was not that difficult to fix and they fixed it in css recently.. But why they change it in css and not in csgo is beyond me!
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#98 |
![]() Join Date: Aug 2012
Reputation: 0
Posts: 31
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Any news?
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#99 |
![]() Join Date: Jan 2010
Reputation: 9
Posts: 130
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Christmas Eve patch... nothing in the patch notes for this but was this fixed?
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#100 |
![]() Join Date: Mar 2010
Reputation: 0
Posts: 33
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Fixed for me!
Now: 7ms LERP 25ms PING |
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#101 |
![]() Join Date: Jun 2010
Reputation: 0
Posts: 49
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#102 |
![]() Join Date: Mar 2010
Reputation: 0
Posts: 33
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#103 |
![]() Join Date: Aug 2012
Reputation: 0
Posts: 28
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Just when I thought I was out.. They pulled me back in!
Thx Valve!
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#104 |
![]() Join Date: Sep 2012
Reputation: 0
Posts: 10
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The "lerp" stat is gone in my net_graph... Now i see a "tick"... How can i check if my setting are right?
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#105 |
![]() Join Date: Sep 2012
Reputation: 0
Posts: 10
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Ok found. net_graph 2, not 1..
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