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Old 07-17-2012, 04:33 PM   #1366
Jesin
 
Join Date: Aug 2011
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Why do we have two of these???

Heal Manmelter (underpowered as . Needs a buff ASAP)
Hurt Black Box (Perfectly fine, imo)
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Old 07-18-2012, 12:39 AM   #1367
firstleet
 
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heal manmelter
hurt shortstop
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Old 07-18-2012, 05:02 PM   #1368
Jesin
 
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Heal Manmelter (underpowered as . Needs a buff ASAP)
Hurt Black Box (Perfectly fine, imo)
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Old 07-20-2012, 09:55 PM   #1369
flashn00b
 
 
 
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Heal Shovel (All unlocks are simply better)
Hurt Market gardener
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Old 07-24-2012, 12:08 PM   #1370
infinitemagick
 
 
 
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Platinum Pyro main with 1,500 hrs chiming in:

Heal Detonator (jumps penalize you too harshly for little reward)
Heal Scorch Shot (outclassed by Detonator if you can aim, needs more knockback control / jump increase / damage)
Heal Sharpened Volcano Fragment (just bad)
Heal Third Degree (too situational to be useful)
Heal Powerjack (Pre-damage nerf with health reward while held)
Heal Sun on Stick (dmg too low for situational use)
Heal Man Melter (make it go through multiple targets, exchange the extinguish for a rechargeable airblast, get rid of the crit reward altogether)
Heal Reserve Shooter (Swap Speed is too low)
Heal Fire Axe (Make it crit on burning targets by default)
Heal Default Flamethrower (Remove the delay to burn after Airblasting making the Degreaser more of a sidegrade)
Heal Airblasts (Reset the shoot position so we can stop hitting teammates in close range to us and fail reflecting if we clip into a teammates hitbox)
Heal Market Gardner (Add faster swap speed and extend the range to that of the whip)
Heal Mantreads (deal damage in immediate radius after landing)
Heal Afterburn (force Medics and Dispensors to heal afterburn itself prior to actually distributing health)
Heal Afterburn (Damage scales over time starting at 4-6 per tick down to 1-2)

Hurt Stickys (Make the Arm Timer extend if Airblasted, possibly changing team orientation immediately after airblast and reset team orientation after they land or stop moving)
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Old 07-24-2012, 01:01 PM   #1371
firstleet
 
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heal manmelter
hurt shortstop
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Old 07-25-2012, 03:50 PM   #1372
darkpixelblade
 
 
 
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Heal Revolver
Hurt Enforcer
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Old 07-25-2012, 04:30 PM   #1373
Demoman 2101
 
 
 
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Quote:
Originally Posted by ultddave View Post
Heal: Phlogastinator (The damage resistance should be removed)
Hurt: Southern Hospitality
Heal Phlogistinator (Its core mechanic should be replaced with something else)
Hurt Revolver (Perfect sidegrade for those who doesn't bother with aiming)
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Old 07-25-2012, 06:58 PM   #1374
ramborambo
 
 
 
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heal enforcer
hurt spy icicle
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Old 08-10-2012, 05:50 PM   #1375
TwisterLemon
 
 
 
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Heal Big Earner
Hurt Pistol
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Old 09-09-2012, 08:50 AM   #1376
flashn00b
 
 
 
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Looks like we do need two of these.

Heal Equalizer (Second most underpowered Soldier weapon)
Hurt Shortstop
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Old 09-09-2012, 10:17 AM   #1377
Silas Mann
 
 
 
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Heal Shortstop (Extends Scout's effective range to an area where he is nigh indestructible, outdamages the Scattergun at all ranges)
Hurt SMG
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Old 09-09-2012, 02:05 PM   #1378
Asy1umRat
 
 
 
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Heal SVF
Hurt SMG
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Old 09-10-2012, 09:47 AM   #1379
Gala-Vine
 
 
 
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Heal Short circuit
Heal Jag

hurt pomson
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