|
|||||||
| Register | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
Thread Tools |
Rating:
|
Display Modes |
|
|
#1 |
![]() Join Date: Oct 2009
Reputation: 39
Posts: 733
|
L4D2 tips: share your wisdom with other players!
So, there are many things that we don't know as individuals; I only recently found out that a spitter could explode dropped fuel tanks, so why don't we have a thread for sharing our favourite tips!
So, got any good/helpful tips? I'll add them as they're posted ![]() Last edited by m00d : 11-20-2009 at 03:28 PM. |
|
|
|
|
|
#2 |
![]() Join Date: Apr 2009
Reputation: 71
Posts: 3,507
|
as a charger jumping mid-charge cancels your attack prematurely and avoids any collisions with walls etc, giving you a chance to swipe at the survivors you would of missed or an escape route.
|
|
|
|
|
|
#3 |
![]() Join Date: Oct 2009
Reputation: 39
Posts: 733
|
brilliant, didn't know that. Added to my post, thanks! (hope you don't mind, credited you)
|
|
|
|
|
|
#4 |
![]() Join Date: Nov 2004
Reputation: 7
Posts: 257
|
Being polite to teammates and opponents improves teamwork and results in fewer ragequits. As a side effect, this may also cause a friend invite.
|
|
|
|
|
|
#5 |
![]() Join Date: Jun 2009
Reputation: 41
Posts: 713
|
Don't run ahead with melee weapons in Hard Rain. I understand they're new and cool, but please. They have their place and time, and in a downpour is not that time. Stick together and use your guns. They're there for a reason.
|
|
|
|
|
|
#6 |
![]() Join Date: Feb 2007
Reputation: 537
Posts: 2,732
|
In the campaign with the crashed aircraft, it's better to wait inside until there is a lull between hoards before running out. Chances are you will get surrounded and smashed.
Walking witches seem to be fairly placid and will only attack if you come in contact with them. |
|
|
|
|
|
#7 |
![]() Join Date: Nov 2004
Reputation: 7
Posts: 257
|
On realism, the witch will kill (not incapacitate) you in a single hit.
|
|
|
|
|
|
#8 |
![]() Join Date: Nov 2009
Reputation: 0
Posts: 30
|
You can kill a zombie by using a gun.
And the pistol is unlimited. |
|
|
|
|
|
#9 |
![]() Join Date: Nov 2009
Reputation: 0
Posts: 28
|
Don't die
10deaths |
|
|
|
|
|
#10 |
![]() Join Date: Oct 2009
Reputation: 3
Posts: 197
|
I know this is so obvious but some people just don't get it.
You can free a smokered survivor by hitting the survivor. |
|
|
|
|
|
#11 |
![]() Join Date: Dec 2008
Reputation: 16
Posts: 712
|
Remember that you revive teammates faster after taking an adrenaline shot.
|
|
|
|
|
|
#12 |
![]() Join Date: Sep 2009
Reputation: 17
Posts: 1,210
|
ive noticed from youtube videos that spitter goo slows down reviving incapped players.
|
|
|
|
|
|
#13 |
![]() Join Date: Nov 2004
Reputation: 7
Posts: 257
|
If a survivor is smoked or has a jockey riding him, you cannot inflict friendly fire. Feel free to unload on the afflicted survivor until he is free.
|
|
|
|
|
|
#14 |
![]() Join Date: Oct 2009
Reputation: 39
Posts: 733
|
|
|
|
|
|
|
#15 |
![]() Join Date: Sep 2007
Reputation: 5
Posts: 965
|
Note with the Spitter: A lot of people believe that once a Spitter spits on a can and destroys it (be it Versus or Scavange mode) that that can is gone forever and the survivors are down a potential point (or, a bit more silly, that they'll never be able to finish the finale for Dead Center).
This just is not true! The can respawns back where it was originally picked up from. If anything, spitters should try and keep track of which orange can came from where, so they can use their precious spit to maximize the traveling distance the survivors have to take. |
|
|
|
![]() |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
All times are GMT -8. The time now is 10:45 AM.





I'll add them as they're posted 






Linear Mode
