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#1 |
![]() Join Date: Nov 2009
Reputation: 0
Posts: 41
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Silent Hunter 4: Aircraft overkill
When playing any sort of career game (either US or German), Silent Hunter 4 becomes completely unplayable due to enormous numbers of enemy aircraft showing up. Every few seconds (real time) a bunch will appear on a dead set collision course with my sub. This forces me to dive or fight them and bumps time acceleration back to 1x. It now takes 40 minutes in real time to traverse the open seas between Pearl Harbor and the assigned hunting grounds (main land Japan).
This ruins the whole game; all you're doing is slamming the 'p', 's' and '+' keys just evade the aircraft, return to the surface and keep on moving. Am I the only one with this problem? Is it some kind of game setting I can't find? |
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#2 |
![]() Join Date: Jul 2007
Reputation: 37
Posts: 530
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in other words you got spotted?
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#3 |
![]() Join Date: Nov 2009
Reputation: 0
Posts: 41
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Yes, I got spotted. By roughly 150+ planes a day AND at night AND always by planes heading straight for me. In short:
- it is impossible to have that many aircraft out looking for one sub - it is impossible for so many aircraft to be that far from land - it is impossible for them to always be on the most exact interception course possible - it is impossible for them to find the sub at night as easily as by day |
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#4 |
![]() Join Date: Jul 2007
Reputation: 37
Posts: 530
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well...then don't get spotted in the first place.
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#5 |
![]() Join Date: Nov 2009
Reputation: 0
Posts: 41
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#6 |
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Guest
Posts: n/a
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Thing I believe is you got spotted so they are sending search planes on you. If u wanna get out of the area fast, dive to periscope depth, but do not extend your periscope. by doing that, your radar cant detect the planes (underwater) and you cant visually detect the planes (Periscope down).
Run at 2/3 speed and accelerate time to full. Wait for night to recharge your batts. |
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#7 |
![]() Join Date: Nov 2007
Reputation: 25
Posts: 1,080
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Lerlo's advice was good.
If I might add, often in that situation I also change course somewhat. |
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#8 |
![]() Join Date: Dec 2009
Reputation: 0
Posts: 54
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Lerlo12, isn't that a case of "la-la-la-I can't see you so you can't see me"? Or is going only that far enough to break their ability to track you?
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#9 |
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Guest
Posts: n/a
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They would be searching in the vicinity...and sometimes, I get bombed even at periscope depth.. so I guess if you retract the periscope and go as far as 2/3 on batts can take you, most of the time u will be out of the area of their recon.
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#10 |
![]() Join Date: Feb 2009
Reputation: 3
Posts: 19
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this is a chuckle.. to read no offence to the OP but what do you expect? SH3 and SH4 both modeled the fact that from the air you can still be seen even when submerged at periscope level if the seas are clear enough, also if your scope has been seen.
The whole aim of the scouts where to 'spot' your sub, then they would send out planes along it's last known bearing.. if one got a possible contact.. they'd attack and search along that section. The Japanese where especailly very methodical in this regard. Same goes for destroyers hunting Subs, look at Midway for an example. it's not a game fault.. it's a your not dodging fault. |
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#11 |
![]() Join Date: Jan 2010
Reputation: 5
Posts: 50
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I don't know if it will work on SH4 because I haven't had problems with aircraft but on SH3 my standard plan when being chased by aircraft (assuming that diving/changing course didn't get rid of them) was to increase to Flank (while on the surface) and zig-zag.
I don't think that is the most historically accurate way of doing it but it worked for destroyers during WW2 and a sub is a much smaller target! As I say, I don't know if it will work on SH4 but on SH3 I didn't take a single hit while doing that! |
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#12 |
![]() Join Date: Jun 2009
Reputation: 0
Posts: 30
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SH4 is pretty poo anyway. I would just get SH5 on 4th March and play that instead....problem solved!
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#13 |
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Banned
Join Date: Sep 2008
Reputation: 11
Posts: 736
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SH4's connection was poo.
The game it's self was far from poo. Once those of us who were smart enough and willing to put in the work solved the connection problems, we had a sizable community going on. We still do. I call sh5 poo, it lacks any American ships or a wolfpack. That is poo.. If I can't bring my wolfpack and ships into sh5, I won't even play it. |
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#14 |
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Banned
Join Date: Feb 2010
Reputation: 158
Posts: 237
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I've noticed this as well. After sinking a couple of ships (I tend to do surface attacks with the deck gun on lone vessels) there will be unending hordes of aircraft flying out (I dive to avoid them, they don't see me) and then back (I dive to avoid them, they don't see me)
The flights end at night, and then begin again at daybreak. It doesn't matter if you change course or speed. But I've only ever encountered it when near land (I figure some of them are search flights, some are bombing raids, and some are just ferry flights etc) or near enemy task forces. You can use them to your advantage sometimes though. I followed the flight paths of some enemy aircraft back to a task group containing two fleet carriers and an escort carrier. Six torpedoes later, 1 fleet carrier has capsized and sunk. 1 escort carrier is crippled and burning and got abandoned by the rest of the task group. I avoided depth charge attacks for a few hours, and JUST when I was about to run out of oxygen, they destroyers left. I surfaced, sunk the escort carrier, and breathed the fresh air. |
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#15 | ||||
![]() Join Date: Sep 2008
Reputation: 207
Posts: 2,056
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Question/Solutions:
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Its basically just very bad luck :P Quote:
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Those are my best guesses. |
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