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#1 |
![]() Join Date: Feb 2009
Reputation: 126
Posts: 432
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Here are the mods I'm currently using. If anyone is using a really good one that isn't here, let me know and I'll add it to the list if I think it adds something nice to the game without unbalancing it.
URLs for each mod are provided, but the easiest way (by far) to get all of these mods is by using TorchLeech, a mod manager for Torchlight that downloads and installs mods with a single click of a button, automatically keeps them up-to-date, and checks for conflicts between them. Here's the list, in alphabetical order:
Hopefully this list will be useful to anyone and everyone in need of a good mod recommendation. Post your mod list here, as well as any questions/comments about this one. Happy torchlighting!
Last edited by BrianW: 10-10-2012 at 06:39 PM. Reason: Cleaning up the list |
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#2 |
![]() Join Date: Jun 2009
Reputation: 261
Posts: 3,552
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Sticky this, immediately.
/10I'mnotjoking |
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#3 |
![]() Join Date: Jun 2008
Reputation: 6
Posts: 128
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Many thanks, though the never wiping enchants seems a little cheap to getting non stop bonuses lots of these are great.
Don't care for the rep system much but +1 I suppose. Also that Bee Spell seems fun, though it was never really useful in Bioshock. Last edited by Cj32bb: 01-02-2010 at 04:46 AM. Reason: a |
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#4 |
![]() Join Date: Jun 2008
Reputation: 6
Posts: 128
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Hm, when installing the Tier 3 Ancient weapons mod, it came up with a conflict, it said it didnt have any GUIDs for all the weapons. Uninstalled it for now since I just retired my character, but do you know if it conflicts with any of the other mods in this list? These are the only ones I have.
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#5 |
![]() Join Date: Feb 2009
Reputation: 126
Posts: 432
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The Tier 3 mod will give you some GUID conflicts when you first install it, but they went away after I played and quit the game one time. If TorchLeech can't identify a second mod it's conflicting with, you just need to run your character once with the mod and you should be good.
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#6 |
![]() Join Date: Dec 2009
Reputation: 46
Posts: 777
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I approve of this message! Having not installed any mods yet, a time will come when I shall, and this will be a good starting point....
One mod that I was thinking about using was how to change the difficulty. But now I'm taking my Destroyer further down into the Shadow Vault, I think I'm just going to keep it on Normal. Thanks +rep! |
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#7 | |
![]() Join Date: Jun 2009
Reputation: 261
Posts: 3,552
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Quote:
Also, the second one cost me 10 000, so I think it's balanced enough.
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#8 |
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Guest
Posts: n/a
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Great thread, got me of the ground with good mods to use. Thanks!
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#9 |
![]() Join Date: Mar 2009
Reputation: 59
Posts: 593
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Thanks for the list. Grabbed a few of them.
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#10 | |
![]() Join Date: Dec 2009
Reputation: 58
Posts: 494
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Quote:
That being said, nice list of mods. I already have a couple of these installed, but I might consider some others in there. |
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#11 |
![]() Join Date: Dec 2009
Reputation: 1
Posts: 48
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Thank you for this list. Really helpful mods, especially Faster Walking. I was annoyed by the amount of time taken just to explore one floor.
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#12 |
![]() Join Date: Nov 2009
Reputation: 75
Posts: 257
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No mod on Torchleech on how to change the difficulty level?
http://forums.runicgames.com/viewtopic.php?f=6&t=4763 Last edited by Shaak Ti: 01-02-2010 at 10:09 PM. |
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#13 |
![]() Join Date: May 2009
Reputation: 56
Posts: 899
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#14 |
![]() Join Date: Jun 2009
Reputation: 25
Posts: 96
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You should probably draw attention to the controversy surrounding the lack of GUIDs in the Tier 3 mod.
Basically, and this is important for anyone installing it, if you upgrade your Tier 3 mod or use another mod that doesn't have its GUIDs set, than you're likely to lose all of the loot you got from that mod. Torchleech is warning you about this, so proceed with caution. Definitely something worth noting... |
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#15 |
![]() Join Date: Jun 2009
Reputation: 16
Posts: 166
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Embershield & Frostshield low birghtness
Stops these from burning holes in your eyeballs when used. A little too effective but better. Starch the Monster Hunter Adds a NPC which gives an extra quest for each level of the Shadow Vault. Gives a piece of a map for part of reward, transmute 4 pieces to get a new map. Highly recommended New stashes and telekineticist Adds 3 non shared stashes in town. 2 at pillar 1 by transmuter. Adds NPC next to transmuter to access shared stash. Loot border removal Removes the borders from loot, levers, chests, etc, so only text is visible. Persistant Skeletons Stops all skeletons from despawning. Shocking Fixes hero skills not scaling with stats/skills. Total Respec Mod Adds potions to shop to reallocate stats and skills. (Includes Respec mod so not compatible with it) Low res texture mod Can help increase fps. Offical Mod More maps and tile pieces: The following add maps which can be bought from NPC to new areas. Some will also add new tile pieces to the mix which can appear during normal play. Aegis Maps Yirkon's Palace (Challenging) Forgotten Fortress of Rukom Never Maps (Just maps) Mine Booster Pack (Just tiles) EDIT: The Low res texture mod will conflict with the Map brightness and Shield brightness mods. Set the priority in Torchleech so low res texture is loaded first i.e. has a higher priority number. Last edited by cwmobileo2: 01-03-2010 at 09:33 AM. |
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