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Old 01-05-2010, 06:52 PM   #1
SkateExtreme720
 
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Valve.. For the love of AI DIRECTOR, REMOVE AUTO SPAWN FOR FINALES

01/22/2010:
Congratulations everyone who posted to keep this thread alive! Valve has listened to our request and has made a blog post confirming that they are either removing auto spawning altogether, or coming up with a fix for it. You can read that blog post here: They Live

So again, congratulations! We made an effort to get Valve's attention, and we got it! And many thanks to Valve to listening to us!


Original Post:
PLEASE!!!! I'm begging at this point. It is absolutely inexcusable that a Boomer would be forced to spawn on the complete opposite side of a map that offers no even remotely safe way of approaching the survivors. It's simply not possible in the the Dark Carnival Finale for a Boomer, Spitter, or any other slow moving Infected to reach the survivors when they're spawned on the opposite side of the arena.

I was spawned as a Boomer, and it immediately gave me the "Too Far Away" message. FOUR TIMES IN A ROW. The 5th time it spawned me, it dropped me directly in the middle of the survivors. Thankfully I was the Boomer and not the Spitter or something...

This is just ridiculous, it CAN'T be the way you intended things to go... just remove it! Seriously! How bad can it be with infected choosing their spawn points? They'll still be just as depressingly underpowered as they are now... but at least they'll die in a split second closer to the survivors.


Last edited by SkateExtreme720: 01-24-2010 at 09:05 AM. Reason: SUCCESS!
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Old 01-05-2010, 06:55 PM   #2
Chippermonkey
 
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This is the fifteenth time I've seen this topic this month.

Valve doesn't seem to care.
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Old 01-05-2010, 06:57 PM   #3
AndroidHell
 
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Quote:
Originally Posted by Chippermonkey View Post
This is the fifteenth time I've seen this topic this month.

Valve doesn't seem to care.
Then we will have to post this every day until they like it.

5 starred and repped. Seriously, it's frustrating.
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Old 01-05-2010, 06:58 PM   #4
madcat75
 
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STOP THE MADNESS

lc
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Old 01-05-2010, 06:58 PM   #5
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Signed, because this is dumb.
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Old 01-05-2010, 06:59 PM   #6
SpyHunter
 
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Bump because valve still isn't getting the message.
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Old 01-05-2010, 07:00 PM   #7
SkateExtreme720
 
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Quote:
Originally Posted by Chippermonkey View Post
This is the fifteenth time I've seen this topic this month.

Valve doesn't seem to care.
Post a thousand threads like this. Blot out the sun with our anti-auto spawn threads until they have no choice but to change it.

This is the one UNIVERSALLY agreed upon problem with the game, and it's been a problem since the first game. We're the ones that play the game, it's time for us to get pushy... and this is coming from someone who you all might label as a Valve Hammer Legion member.
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Old 01-05-2010, 07:15 PM   #8
ArlanKels
 
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Quote:
Originally Posted by Chippermonkey View Post
Valve doesn't seem to care.



Quoted For Truth
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Old 01-05-2010, 07:19 PM   #9
SkateExtreme720
 
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Hey Valve, just reminding you to read this thread and the 100,000,000 others like it.
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Old 01-05-2010, 07:21 PM   #10
Croatianraider
 
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5 starring and bump for great justice.
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Old 01-05-2010, 07:26 PM   #11
HylianTheBlade
 
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i really only have a problem with it on the dark carnival finale.

its the worst finale ever pretty much built completly around campaign without versus in mind at all except for maybe the 3rd tank for when the helicopter comes... if u get lucky u can incap them as they are swarmed by CI
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Old 01-05-2010, 07:32 PM   #12
Sm4sh3D
 
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bump

versus mode is getting so with the new nooby point system and the damn autospawn still not fixed
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Old 01-05-2010, 08:09 PM   #13
ArlanKels
 
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Quote:
Originally Posted by HylianTheBlade View Post
i really only have a problem with it on the dark carnival finale.

its the worst finale ever pretty much built completly around campaign without versus in mind at all except for maybe the 3rd tank for when the helicopter comes... if u get lucky u can incap them as they are swarmed by CI
Dark CArnival auto-spawn would be more bearable if all the back ways were interconnected. Plus if you could climb up the side of the bleachers on that one side above where you come out of the main hallway, you know...the single most popular camping spot I've seen so far in Versus.
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Old 01-05-2010, 08:49 PM   #14
Fuzzly
 
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Normally I'd complain that there are already tons of threads about the same issue, but since I agree so much with the premise I'm just going to agree. Make more threads about this, people.
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Old 01-05-2010, 08:51 PM   #15
AndroidHell
 
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Bumpity bump
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