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Old 03-03-2010, 04:22 PM   #46
Morgil
 
 
 
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Quote:
Originally Posted by dwn View Post
In German you write 'Lamda'. German is spoken in Germany, Switzerland and Austria.
You seem to come from a different Germany than I do...
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Old 03-03-2010, 08:27 PM   #47
STUART
 
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Where's the post describing how the images are encoded?
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Old 03-03-2010, 08:46 PM   #48
Vaskania
 
 
 
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Quote:
Originally Posted by cdietschrun View Post
Lambda is spelled lambda, not lamda
Quote:
Originally Posted by Xcava86X View Post
in greek and in italian is spelled Lambda but in english? Maybe they say 'lamda', eating the "b".
http://www.danielmoth.com/Blog/2007/...-vs-lamda.html
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Old 03-03-2010, 11:26 PM   #49
MikeOShay
 
 
 
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Originally Posted by v.dog View Post
It's 'jumps'.
Alright, thank you for confirming that. There's no mystery, just playing with is through morse code.
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Old 03-05-2010, 02:44 PM   #50
Lexar
 
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I noticed a new ending in portal, normally when you defeat glados you just lay there but now i got dragged away from behind and it was talking, well i don't know if it's new but i was always laying still but now i was dragged

Last edited by Lexar: 03-05-2010 at 02:45 PM. Reason: lol
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Old 03-05-2010, 11:05 PM   #51
deek0146
 
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I think people have already noticed that, the robot pulling you away. He's saying "Thank you for assuming the party escort submission position". Glados at one point tells you to be ready to assume or to assume that position or something like that, during the game (which isnt new). This possibly indicates that Chell is being taken back into aperture science
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Old 03-12-2010, 07:41 AM   #52
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Originally Posted by Errorl View Post
Pretty good. I recorded it and reversed, and the only words I seemed to understand was "Project obtainable has..". Where did you find this? Is it relevant to this update?
I would say that it is "Projekt DETAIN(ABLE?) has failed ... FOUND"

Something about detaining? And that it failed.
Maybe glaDOS was failed to be detained. And the "found" could be that they know where glaDOS is..

Or perhaps it glaDOS talking about failing to keep "us" detained, and that he/she is on to us
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Old 03-12-2010, 12:46 PM   #53
DoomTay
 
 
 
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I can't get the decoding sonftware to work. I don't really know how to use it. Is it incompatible with Windows 7 or USB headsets?
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Old 03-12-2010, 01:39 PM   #54
Moose Muscles
 
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Quote:
Originally Posted by DoomTay View Post
I can't get the decoding sonftware to work. I don't really know how to use it. Is it incompatible with Windows 7 or USB headsets?
which software are you using
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Old 03-12-2010, 06:23 PM   #55
asdfzxc920
 
 
 
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I thought the "LOL" made it clear that Valve was either trolling us or misleading us.
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Old 03-13-2010, 07:36 AM   #56
The Freeman
 
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Quote:
Originally Posted by deek0146 View Post
I think people have already noticed that, the robot pulling you away. He's saying "Thank you for assuming the party escort submission position". Glados at one point tells you to be ready to assume or to assume that position or something like that, during the game (which isnt new). This possibly indicates that Chell is being taken back into aperture science
And cleverly, the update news was "Added Valuable Asset Retrieval". Chell is a very valuable asset, don't you think?
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Old 05-13-2010, 05:13 AM   #57
munkyface710
 
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GameInformer 204, April 2010: "'Oh, it's you... It's been a long time. I've been really busy being dead. You know... after you murdered me? Okay look, we both said a lot of things that you are going to regret. But I think we should put our differences behind us. For science. You monster.'" In short, Chell has been in stasis for a few hundred years, GLaDOS is Still Alive, we now have Co-Op mode, and wehave several new puzzle aspects like Redirection Cubes which reflect lasers into their proper receptacle, the Excursion Funnel, which is pretty much a gravitational field that can go through portals, vacuum tubes, orange paint that makes things super-slick so Chell can rocket past at high velocity, and blue paint that turns everything into a trampoline.
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