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#1 |
![]() Join Date: May 2009
Reputation: 3
Posts: 57
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Just update the engine completely?
Since Valve is about to update CS:S hugely anyways, why not update the engine completely to like the Portal or EP2 engine? (Or just copy the graphical parts, I don't know I'm not an expert at Source) but if you're going to add all these new things, some extra texture detail, motion blur, and better HDR wouldn't hurt.
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#2 | |
![]() Join Date: Jul 2004
Reputation: 240
Posts: 1,118
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#3 |
![]() Join Date: Jan 2005
Reputation: 323
Posts: 5,216
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I and some other guy investigated the engine thing yesterday when this came out.
version : 1.0.0.34/7 4100 secure current css version : 1.0.3.6/15 4198 secure css beta version : 2.0.1.7 4196 secure (unknown) l4d2 version : 1.0.1.8 4056 secure (unknown) l4d1 version : 1.0.9.0/15 4198 secure tf2 Don't look at the version numbers, because they are individual for every game (left 4 dead being 1.0.X and sequel left 4 dead 2 being 2.0.X) but instead, look at the 4 numbers after that. Notice that the TF2 has same numbers so it's the same engine. I do not have DODS server for comparison but it propably also has 4198. So it is the newest engine there is from Valve. |
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#4 | |
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Guest
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#5 |
![]() Join Date: Jun 2007
Reputation: 1
Posts: 148
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The version of Source it's using is Source 2007 (it seems). It supports everything OB does - the blood and muzzle flashes currently use Orange Box's particle system. I wish they made a particle effect for grenade explosions.
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#6 |
![]() Join Date: Sep 2009
Reputation: 2
Posts: 108
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Don't you believe it got updated because of the mac release of steam ?
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#7 |
![]() Join Date: Nov 2009
Reputation: 15
Posts: 767
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#8 |
![]() Join Date: Jan 2005
Reputation: 323
Posts: 5,216
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The Source engine 2007 is the OrangeBox. That's when TF2, Portal and HL2 Episode 2 came out. That same engine has been updated time to time to make it better since it's release.
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#9 |
![]() Join Date: Oct 2006
Reputation: 53
Posts: 458
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