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Old 05-15-2010, 08:47 PM   #1
Antichrist XVII
 
 
 
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Map editor?

Not sure if this has come up yet, but is there or will there be a map editor?
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Old 05-16-2010, 03:12 AM   #2
JohnBart
 
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As far as I know, Radiant would be OK to use, though the specific map entites are a different story... I guess one of the devs will have more specific information on that...
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Old 05-16-2010, 06:23 AM   #3
avp2501
 
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I extracted the maps using 7-zip and installed Radiant but haven't got a clue on how to get it to work.

I'm interested in seeing all the elements in the maps that make them tick more than anything else
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Old 05-16-2010, 02:23 PM   #4
cyrri
 
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Custom maps would be great, but our map creation process is tricky to say the least. So unless we come up with an example map and some documentation one day, it's not worth trying on your own.
@John: we do indeed use Radiant, and the hardest among us even use QuArK
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Old 05-16-2010, 03:25 PM   #5
avp2501
 
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I've only mapped for Killing Floor but I got about 15+ maps under my belt.

If IG:Warlord was on the unreal engine then I'd fly through the mapping process.

I had a go of Radiant and just didn't have a clue.
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Old 05-17-2010, 02:47 AM   #6
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Quote:
Originally Posted by avp2501 View Post
I've only mapped for Killing Floor but I got about 15+ maps under my belt.

If IG:Warlord was on the unreal engine then I'd fly through the mapping process.

I had a go of Radiant and just didn't have a clue.
It's a shame we're not then. There's actually a fan who is making an Unreal map based on Warlord, which I found interesting:

http://www.isotx.com/forums/index.ph...=8431.msg65570
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