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Old 05-16-2010, 06:43 AM   #1
Mr.Vegas
 
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CSS Will come to mac

As we know ,CSS is being updating to a new version, its can be call a engine update from 2004 source engine to the orange box engine . And that what Portal use .
So if A game is base on OB engine OR will be updated to OB engine .
then it has a great chance to get to mac .
just guess .


current game that running on OB engine ....
1.TF2
2.DODS
3.EP2 (im not sure that ep1 is OB or not , sorry that i forgot)
4.may be some other game that i cant think out now
 
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Old 05-16-2010, 07:39 AM   #2
hisham.albeik
 
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ALL of Valves Games will come to Mac.

It is said Valve's own entire library will come to Mac. Which could also mean HL1 being ported to OB. (There is already a source port of HL1)

Extending support for HL1 all the way from original to source then to orange box would be surprising. This would show how dedicated Valve is at providing for their customers. I mean most people are asking for Portal, HL2 (+eps), TF2, CS:S, L4D, L4D2. And ofcourse any subsequent games (first of which will be Portal 2, since it has been announced that it'll be the first game to be released for Macs and PCs at the same time.)

This also begs the question: If HL1 will be ported to Mac, then what about Blue Shift, TFC, and Opposing Force. I am aware that both Blue Shift and Opposing force were developed by Gearbox software, while TFC was by Valve.

I guess we'll have to wait and see.
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Old 05-16-2010, 08:40 AM   #3
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Originally Posted by hisham.albeik View Post
ALL of Valves Games will come to Mac.
I really hope so! I'd love to play the whole half-life series on my macbook again.
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Old 05-16-2010, 11:26 AM   #4
Moiceichuka
 
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The Steam gave an estimate of when they will launch the css for mac ?
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Old 05-16-2010, 12:08 PM   #5
hisham.albeik
 
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Originally Posted by Moiceichuka View Post
The Steam gave an estimate of when they will launch the css for mac ?
That would be a negatory, but it is assumed that once the CSS update beta on the pc is over the new updated CSS will be available to both platforms.

For the uninformed:
The CSS was supposed to be updated into the new Orange Box source engine after the OB was released. This hasn't happened until we received the now closed limited public beta update. Since the mac versions are supposedly using the latest source engine (hence orange box) once CSS is out of beta and released to the general public, it'll be released on both platforms. If this happens before any other games like (HL2, HL2-EP1, HL1), it will be the first major source port released simultaneously on both platforms (please someone confirm or correct this.), unless they plan to release it to PCs to further test it under more diverse conditions and setup then fix the bugs and release a mostly clean version to Macs.
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Old 05-16-2010, 02:33 PM   #6
Vlad211
 
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Quote:
Originally Posted by hisham.albeik View Post
ALL of Valves Games will come to Mac.

It is said Valve's own entire library will come to Mac. Which could also mean HL1 being ported to OB. (There is already a source port of HL1)

Extending support for HL1 all the way from original to source then to orange box would be surprising. This would show how dedicated Valve is at providing for their customers. I mean most people are asking for Portal, HL2 (+eps), TF2, CS:S, L4D, L4D2. And ofcourse any subsequent games (first of which will be Portal 2, since it has been announced that it'll be the first game to be released for Macs and PCs at the same time.)

This also begs the question: If HL1 will be ported to Mac, then what about Blue Shift, TFC, and Opposing Force. I am aware that both Blue Shift and Opposing force were developed by Gearbox software, while TFC was by Valve.

I guess we'll have to wait and see.
The original games that run on the GoldSrc engine such as Half-Life will automatically run on Macs and Linux because they can run in OpenGL which Macs support. There's no reason to port them over if they can run them anyways.
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Old 05-16-2010, 02:34 PM   #7
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Originally Posted by Vlad211 View Post
The original games that run on the GoldSrc engine such as Half-Life will automatically run on Macs and Linux because they can run in OpenGL which Macs support. There's no reason to port them over if they can run them anyways.
OpenGL on windows and complete compatibility on OS X/Linux are two completely different things.
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Old 05-16-2010, 02:37 PM   #8
MacHarborGuy
 
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Originally Posted by Vlad211 View Post
The original games that run on the GoldSrc engine such as Half-Life will automatically run on Macs and Linux because they can run in OpenGL which Macs support. There's no reason to port them over if they can run them anyways.
They won't "Automatically" run on Mac, since they still have to be properly ported and have Mac native binaries. More likely, the remade "Half Life: Source" will be what makes it to the Mac.

Just because something supports OpenGL doesn't mean it instantly is able to run on the Mac
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Old 05-16-2010, 06:41 PM   #9
TheMattachine
 
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Originally Posted by hisham.albeik View Post
ALL of Valves Games will come to Mac.
Awesome. My purchase of CS: Complete was not a waste then. Hooray for SteamPlay.
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Old 05-16-2010, 06:44 PM   #10
Nekomancer
 
 
 
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Originally Posted by Moiceichuka View Post
The Steam gave an estimate of when they will launch the css for mac ?
One thing is sure, it will be a Wednesday. Valve always releases on Wednesdays.
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Old 05-16-2010, 09:55 PM   #11
Info_Phil
 
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I wonder how people who own a mac (me too) would really enjoy playing css?
I mean, shouldn't you already own a PC anyway?
We buy macs because we're statisfied with the stuff we get (iWork,iLife, Logic, Aperture, ...), but who would play CSS?

That's an entirely new "chapter".
I'm just wondering because I never would. Please explain to me.
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Old 05-16-2010, 10:10 PM   #12
Ambig
 
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Originally Posted by Info_Phil View Post
I wonder how people who own a mac (me too) would really enjoy playing css?
I mean, shouldn't you already own a PC anyway?
We buy macs because we're statisfied with the stuff we get (iWork,iLife, Logic, Aperture, ...), but who would play CSS?

That's an entirely new "chapter".
I'm just wondering because I never would. Please explain to me.
My PC is a desktop and my Mac is a laptop. There's many Mac owners who have Windows installed just to play games.
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Old 05-16-2010, 10:15 PM   #13
nixcamic
 
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Originally Posted by Info_Phil View Post
I wonder how people who own a mac (me too) would really enjoy playing css?
I mean, shouldn't you already own a PC anyway?
We buy macs because we're statisfied with the stuff we get (iWork,iLife, Logic, Aperture, ...), but who would play CSS?

That's an entirely new "chapter".
I'm just wondering because I never would. Please explain to me.
I don't understand, why would being a mac owner make me not want to play CS:S but still want to play Portal or HL?
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Old 05-16-2010, 11:17 PM   #14
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WOAH

Mate slow down, I hate hl: source. Valve epicly failed on it, if hl1 is to be transported to mac it should stay in its traditional home, quake.
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Old 05-17-2010, 02:54 AM   #15
EiNZTEiN
 
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Originally Posted by spaceshark View Post
WOAH

Mate slow down, I hate hl: source. Valve epicly failed on it, if hl1 is to be transported to mac it should stay in its traditional home, quake.
I think it's totally possible they port the original games. The original games were OpenGL and the new engine is busy porting D3D *back* to OpenGL to run on all platforms. I think Valve considers HL:Source a different game altogether. At least we all hope so…
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