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#31 |
![]() Join Date: Mar 2008
Reputation: 111
Posts: 1,640
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#32 |
![]() Join Date: Apr 2009
Reputation: 91
Posts: 401
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#33 |
![]() Join Date: Apr 2009
Reputation: 91
Posts: 401
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L4D2 Modified Talker (v2.622) released. Please report any issue or feedback.
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#34 | |
![]() Join Date: Jun 2010
Reputation: 97
Posts: 1,245
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Quote:
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#35 |
![]() Join Date: Apr 2009
Reputation: 91
Posts: 401
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#36 |
![]() Join Date: Apr 2010
Reputation: 146
Posts: 543
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Ellis still spouts his story about Kieth tattooing MORON on his forehead at the Passing Finale. Just wanted to let you know.
Last edited by SSgt_LuLZ: 08-09-2010 at 06:34 PM. |
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#37 |
![]() Join Date: Jan 2009
Reputation: 102
Posts: 848
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Why does Ellis suddenly switch over to Coach's voice whenever he gets hit by something? It's been that way since The Passing update.
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#38 | |
![]() Join Date: Apr 2009
Reputation: 91
Posts: 401
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Quote:
The original talker set this "Moron story" at safe room of port, not in tattoo store. |
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#39 |
![]() Join Date: Apr 2009
Reputation: 91
Posts: 401
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#40 |
![]() Join Date: Jul 2010
Reputation: 264
Posts: 380
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Thanks for such a good stuff
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#41 |
![]() Join Date: Jun 2010
Reputation: 97
Posts: 1,245
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I rent a dedicated server. I noticed the updated passing conversations. Sometimes the radials don't work thou. like if you "spam" radials they just won't say anything. Also when you spot ammo piles they don't say anything. I'm not sure if is was intended. My server ip is 173.234.9.186 you can go in here and test all you want. Pm me if you have any questions
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#42 | |
![]() Join Date: Apr 2009
Reputation: 91
Posts: 401
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Quote:
I joined your rent servers and tested my modified talker, I am sorry it didn't work. Before L4D2 Team "completely" fixes their VPK file system, you may use modified talker only in local server, sorry. One month ago I could use modified talker in my own L4D2 dedicated server. (Running my computer, not a rent server.) But now it doesn't. |
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#43 |
![]() Join Date: Apr 2009
Reputation: 91
Posts: 401
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#44 |
![]() Join Date: Apr 2010
Reputation: 146
Posts: 543
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#45 |
![]() Join Date: May 2008
Reputation: 18
Posts: 348
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Valve really need to notice this and put these voice responses in the game, why they left out all these unused lines I'll never know...
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