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Old 06-14-2010, 06:18 PM   #1
LeandroHunter
 
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[Solved] PhysX error?

I tried to play this game, and after the instaled, I receive this message:

Quote:
The PhysX Physics SDK could not be created.
Please download and install the latest version of the PhysX drivers from http://www.nvidia.com

<Unknown> (File ??, Line ??, PC 00401829, Module DogFighterSteam)
LogString() (File ??, Line ??, PC 1007e1a7, Module Instinct)
Log() (File ??, Line ??, PC 1007e829, Module Instinct)
InstinctDLL_Init() (File ??, Line ??, PC 04b1486d, Module iePhysX)
<Unknown> (File ??, Line ??, PC 04ae35eb, Module iePhysX)
CreateComponent() (File ??, Line ??, PC 1007ce23, Module Instinct)
InstinctDLL_Init() (File ??, Line ??, PC 05829e96, Module dogfighterV1)
InstinctDLL_Init() (File ??, Line ??, PC 0582bc43, Module dogfighterV1)
InstinctDLL_Init() (File ??, Line ??, PC 05827e2d, Module dogfighterV1)
Win32_ScanAndLoadDLLs() (File ??, Line ??, PC 10043132, Module Instinct)
Win32_ScanAndLoadDLLs() (File ??, Line ??, PC 100435a4, Module Instinct)
CreateSystem() (File ??, Line ??, PC 1007dd3c, Module Instinct)
<Unknown> (File ??, Line ??, PC 004026f3, Module DogFighterSteam)
<Unknown> (File ??, Line ??, PC 00402c9c, Module DogFighterSteam)
<Unknown> (File ??, Line ??, PC 00401ccb, Module DogFighterSteam)
BaseThreadInitThunk() (File ??, Line ??, PC 76943677, Module kernel32)
RtlInitializeExceptionChain() (File ??, Line ??, PC 779e9d72, Module ntdll)
RtlInitializeExceptionChain() (File ??, Line ??, PC 779e9d45, Module ntdll)
My specs:

AMD 955 X4
4Gb Ram
HD4870 1Gb

==

edit1> Drivers is up to date.

edit2> try this, worked for me and many users

Quote:
Originally Posted by Fluffpumper View Post
Solution:

1. Navigate to the install Directory (Steamapps/common/Dogfighter).
2. Go to the Redist folder
3. Create a shortcut of 'PhysX_9.10.0129_SystemSoftware' to the desktop
4. Edit the shortcut and put /passive and the end of the command promt (".... .exe" /passive)
5. Run the shortcut
6. Restart Steam once it has installed
7. Voila!

Last edited by LeandroHunter: 06-15-2010 at 01:30 PM.
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Old 06-14-2010, 06:38 PM   #2
Kyouto42
 
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Same error, pretty sure mine is up to date as well, downloading latest from nvidia anyway.

Win 7 x64
Q9750 (o/c but stable locked 1:1 mem timing)
ATI HD4890

Quote:
The PhysX Physics SDK could not be created.
Please download and install the latest version of the PhysX drivers from http://www.nvidia.com

<Unknown> (File ??, Line ??, PC 00401829, Module DogFighterSteam)
LogString() (File ??, Line ??, PC 1007e1a7, Module Instinct)
Log() (File ??, Line ??, PC 1007e829, Module Instinct)
InstinctDLL_Init() (File ??, Line ??, PC 0393486d, Module iePhysX)
<Unknown> (File ??, Line ??, PC 039035eb, Module iePhysX)
CreateComponent() (File ??, Line ??, PC 1007ce23, Module Instinct)
InstinctDLL_Init() (File ??, Line ??, PC 05339e96, Module dogfighterV1)
InstinctDLL_Init() (File ??, Line ??, PC 0533bc43, Module dogfighterV1)
InstinctDLL_Init() (File ??, Line ??, PC 05337e2d, Module dogfighterV1)
Win32_ScanAndLoadDLLs() (File ??, Line ??, PC 10043132, Module Instinct)
Win32_ScanAndLoadDLLs() (File ??, Line ??, PC 100435a4, Module Instinct)
CreateSystem() (File ??, Line ??, PC 1007dd3c, Module Instinct)
<Unknown> (File ??, Line ??, PC 004026f3, Module DogFighterSteam)
<Unknown> (File ??, Line ??, PC 00402c9c, Module DogFighterSteam)
<Unknown> (File ??, Line ??, PC 00401ccb, Module DogFighterSteam)
BaseThreadInitThunk() (File ??, Line ??, PC 76cd3677, Module kernel32)
RtlInitializeExceptionChain() (File ??, Line ??, PC 77259d72, Module ntdll)
RtlInitializeExceptionChain() (File ??, Line ??, PC 77259d45, Module ntdll)
 
Old 06-14-2010, 06:45 PM   #3
Kyouto42
 
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Latest driver didn't work either. Until this is fixed, recommend anyone with ATI stay away as it won't even open.
 
Old 06-14-2010, 06:49 PM   #4
jsmay90
 
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I had the same problem, at first. A restart of Steam and my computer fixed the issue.
 
Old 06-14-2010, 07:03 PM   #5
Fluffpumper
 
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Solution:

1. Navigate to the install Directory (Steamapps/common/Dogfighter).
2. Go to the Redist folder
3. Create a shortcut of 'PhysX_9.10.0129_SystemSoftware' to the desktop
4. Edit the shortcut and put /passive and the end of the command promt (".... .exe" /passive)
5. Run the shortcut
6. Restart Steam once it has installed
7. Voila!
 
Old 06-14-2010, 07:13 PM   #6
Kyouto42
 
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Quote:
Originally Posted by Fluffpumper View Post
Solution:

1. Navigate to the install Directory (Steamapps/common/Dogfighter).
2. Go to the Redist folder
3. Create a shortcut of 'PhysX_9.10.0129_SystemSoftware' to the desktop
4. Edit the shortcut and put /passive and the end of the command promt (".... .exe" /passive)
5. Run the shortcut
6. Restart Steam once it has installed
7. Voila!
I was just going to post that from http://www.dogfighter-game.com/forum....php?f=5&t=245 under stephen's post. Worked for me.

Side note... the game sucks imo, not worth even the 12 bucks :/ Controls are absolutely horrible. I was hoping it'd be even remotely close to crimson skies feel... this is just clunky and completely un-natural in any sense of physics (arcade or not)
 
Old 06-14-2010, 07:33 PM   #7
LeandroHunter
 
Join Date: Apr 2010
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Posts: 4
Quote:
Originally Posted by Fluffpumper View Post
Solution:

1. Navigate to the install Directory (Steamapps/common/Dogfighter).
2. Go to the Redist folder
3. Create a shortcut of 'PhysX_9.10.0129_SystemSoftware' to the desktop
4. Edit the shortcut and put /passive and the end of the command promt (".... .exe" /passive)
5. Run the shortcut
6. Restart Steam once it has installed
7. Voila!
Oh, works so fine, thanks!

But, the controls... :/
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Old 06-14-2010, 10:18 PM   #8
Napoleon1853
 
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Quote:
Originally Posted by Fluffpumper View Post
Solution:

1. Navigate to the install Directory (Steamapps/common/Dogfighter).
2. Go to the Redist folder
3. Create a shortcut of 'PhysX_9.10.0129_SystemSoftware' to the desktop
4. Edit the shortcut and put /passive and the end of the command promt (".... .exe" /passive)
5. Run the shortcut
6. Restart Steam once it has installed
7. Voila!
Awesome that worked thanks for posting.

Last edited by Napoleon1853: 06-14-2010 at 10:25 PM.
 
Old 06-14-2010, 10:42 PM   #9
Bungle
 
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I think the controls are slick and intuitive. It's an arcade shooter, but you still need a basic understanding of angles of attack if you want to do well. Within 10 minutes, I had the controls down and was navigating the maps like I knew what I was doing.

I don't know - I have only played the game on my 360 game pad. Maybe the disgruntled guy was using his keyboard.
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Old 06-14-2010, 11:21 PM   #10
Kyouto42
 
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Quote:
Originally Posted by Bungle View Post
I think the controls are slick and intuitive. It's an arcade shooter, but you still need a basic understanding of angles of attack if you want to do well. Within 10 minutes, I had the controls down and was navigating the maps like I knew what I was doing.

I don't know - I have only played the game on my 360 game pad. Maybe the disgruntled guy was using his keyboard.
If you ment me... I'm using a ps3 controller being emulated as a 360 controller (much better analog sticks). My largest complaint is the lack of being able to roll properly, it'll just flip you over at random when you go full bore, and the "advanced" mode is about as accurate as driving down the road without your tie-rods.

Sorry just not my cup 'o tea.
 
Old 06-15-2010, 12:07 AM   #11
Noxywoxy
 
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Has the fix not worked for anyone?

Controls seem to be a divisive issue. Sorry that you feel that way Kyouto42, at this time I usually say submit your feedback to a forum but actually in this case I see its already on one. Will get sean to respond to this thread
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Old 06-15-2010, 12:48 AM   #12
zenpunk
 
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had the same problem.. the fix worked for me
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Old 06-15-2010, 01:37 AM   #13
mooTV
 
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Quote:
Originally Posted by Kyouto42 View Post
I was just going to post that from http://www.dogfighter-game.com/forum....php?f=5&t=245 under stephen's post. Worked for me.

Side note... the game sucks imo, not worth even the 12 bucks :/ Controls are absolutely horrible. I was hoping it'd be even remotely close to crimson skies feel... this is just clunky and completely un-natural in any sense of physics (arcade or not)
Sorry you feel that way Kyouto. We are always open to suggestions on how you would make it better though.
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Old 06-15-2010, 01:50 AM   #14
mooTV
 
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Quote:
Originally Posted by Kyouto42 View Post
If you ment me... I'm using a ps3 controller being emulated as a 360 controller (much better analog sticks). My largest complaint is the lack of being able to roll properly, it'll just flip you over at random when you go full bore, and the "advanced" mode is about as accurate as driving down the road without your tie-rods.

Sorry just not my cup 'o tea.
Sorry you feel like that mate. DogFighter is not going to be everyone's cup of tea and I've had comments ranging from:
"MAN WHAT ARE YOU DOING WITH THIS CRAP!!!"
to
"THIS IS TEH AWESOME SAUCE"

The sad fact is that I just wont be able to keep everyone happy.

However, if I find a growing consensus of thought about a particular facet of DogFighter, I always at least look into it and in this case we are looking at our control peripheral support if not the actual controls and flight model themselves.
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Old 06-15-2010, 04:01 AM   #15
movedic
 
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Quote:
Originally Posted by Fluffpumper View Post
Solution:

1. Navigate to the install Directory (Steamapps/common/Dogfighter).
2. Go to the Redist folder
3. Create a shortcut of 'PhysX_9.10.0129_SystemSoftware' to the desktop
4. Edit the shortcut and put /passive and the end of the command promt (".... .exe" /passive)
5. Run the shortcut
6. Restart Steam once it has installed
7. Voila!
works for me.

thanks.
 
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