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#16 |
![]() Join Date: Apr 2010
Reputation: 25
Posts: 86
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So you're limiting it to 2 threads, is this fix just for quad-core users? Anyone have any luck with this using a dual-core CPU?
I'll test it out tonight. I loved the game until it just started crashing left and right. I still "finished" it but skipped a lot and haven't touched any of the DLC's because of the problems I was having. |
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#17 |
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Tried the above fixes but I'm still getting a lot of freezes. It's almost 100% interiors that seem to do it. I'm not sure I've ever froze up while outside. Uneven lighting also seem to be a factor. There are a few troublesome spots that I got through by looking at the floor, but that may have just been luck.
I'm running Windows 7 Home Premium Edition with an Intel i7 CPU. Graphics card is a GeForce GTX 260. |
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#18 | |
![]() Join Date: Jan 2009
Reputation: 112
Posts: 669
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Quote:
I have never had a crash to desktop (or any crash) with Oblivion so I would continue to look for another issue .. although it wouldnt hurt to try
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#19 |
![]() Join Date: May 2009
Reputation: 0
Posts: 53
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I'm curious, how many people are having these freezing problems on Windows 7? I got a response to a support email I sent to Bethesda saying that the game wasn't tested for Windows 7 and there for not supported. Sure enough when I checked the Steam system requirements it only lists Vista and XP. It hadn't occurred to me that that might be the problem since its not that old a game. Thought I'd ask and see if the issues are simply an unsupported OS or if Bethesda is simply blowing smoke.
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#20 | |
![]() Join Date: Jan 2009
Reputation: 112
Posts: 669
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Quote:
it could be a mix of Windows 7 and Quad Core procs unless someone has had this issue with Vista or XP .. in that case it would be safe to say its just quad core procs
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#21 |
![]() Join Date: Apr 2010
Reputation: 1
Posts: 90
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I can't find it on mine. Any idea why?
Windows, 64-bit, all that. >_> |
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#22 |
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I figured out what I was doing wrong. I was looking in the directory under the Steam folder. There are a few INIs in there for default, low, medium, and high settings. I was just editing them all and thinking I must be getting the right one somewhere. Then I looked under the MyDocuments/Games folder and found the right one. Works like a charm.
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#23 | |
![]() Join Date: Aug 2009
Reputation: 141
Posts: 118
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Quote:
![]() The fix is limiting the game to use 2 cores only! If you have dual core you need to limit it to 1 core. |
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#24 |
![]() Join Date: Jan 2009
Reputation: 112
Posts: 669
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#25 |
![]() Join Date: Feb 2010
Reputation: 220
Posts: 2,197
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BLUR
The one thing that gave me the best performance and stability was to turn off the blur shaders, these cause blurring during movement and I have determined that the lag in the process causes instability in the physics thread which is why the cores seem to cause the prob.
in the fallout.ini file under section [BlurShader] find bUseBlurShader=1 change to bUseBlurShader=0 |
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#26 |
![]() Join Date: Oct 2009
Reputation: 13
Posts: 363
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Does limiting the game to two 2 cores work in Vista 32-bit as well? Most of my crashes come from minimizing the game and then when I go to reopen it crashes or won't let me reopen.
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#27 |
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works in Vista
This fix works for me in Vista too ^^
sweet
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#28 |
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Posts: n/a
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awesome thanks monkey dude seems to have fixed my random freezes! props for you my friend
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#29 |
![]() Join Date: Apr 2010
Reputation: 0
Posts: 16
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My thanks also, after trying many many many things. When I made this modification "*If the game still crashes write this iNumHWThreads=1". That was what seems to have worked for me. Good stuff.
Edit: Sigh, I guess I spoke too soon. Didn't solve the crashing problem after all. Last edited by Marillion: 08-05-2010 at 02:21 PM. |
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#30 |
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I don't know if this is at all related, but I tried playing the game on my Win Pro 7 64-bit machine with an Athlon II x3 3.0 Ghz processor (3 cores, I did not press the wrong key), ATI HD 4200 (integrated graphics), 4GB RAM, and the first time I start the launcher it works fine, auto-detects settings and stuff, if I then close it down and opens it again it will crash directly at start, and will keep doing that until I verify game cache, and then it will just repeat again - first auto-detect and work fine, and then crash on the next launch.
Edit: Oh, that issue seem to have been because I have two sound cards in my computer, and the one I had set as the default device is a soundcard made mainly for recording and sequencing music, not playing games. When I changed to the integrated sound chip, the Fallout 3 Launcher stopped crashing. I haven't had any such issues with other games than this one though. Last edited by fisk0: 08-06-2010 at 08:15 AM. Reason: Never mind. |
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