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#1 |
![]() Join Date: Jun 2010
Reputation: 264
Posts: 707
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Left 4 Dead: Apocalypse Mod
Visit the Apocalypse Mod Website to Download the Mod!
NEW: Check out gameplay footage of Apocalypse Mod Left 4 Dead: Apocalypse is a set of projects with a common goal - Improve Left 4 Dead and keep it alive and strong! Started in July 2010, Apocalypse Mod has grown significantly and expanded into multiple projects. Since the release of L4D2 left the original Left 4 Dead stuck in an unhealthy state, Apocalypse is a project to help unite the community, and to continue to polish and improve the game. Join the Steam Group for regular news, updates, and events! Visit the website for full project info, media, screenshots, news, and the like. http://apocalypsemod.com/ Apocalypse Server Mod Features: The Dynamic Director - An improved, adaptive AI director system with a sense of humor to ensure every playthrough is different Dynamic Finales - Courtesy of the Dynamic Director, finales are never predictable Apocalypse Versus - A more balanced versus set in Apocalypse Mod for both casual and competitive players to enjoy Custom Items - Flares, Ammo, and Trip Mines to bring more fun to the apocalypse Lighting Modifications - Because day time is no time for zombie killing Chattermod - Works to add more communication and chit-chat between the survivors More gore - Because zombies don't stop at a single lost limb Apocalypse Tanks - Fire immune, bodyshot-resistant, and angry as hell. No frustration timer in versus. Tanks and witches are vulnerable to explosives of any kind Survivors have no glows to see through walls, and can crawl when incapacitated Weapons are balanced to all be equal - no more tiers To force your game lobby to play on an Apocalypse Server, use the "mm_dedicated_force_servers" command in your console. For example (without brackets): [ mm_dedicated_force_servers 209.247.83.136:27015 ] You can also connect directly with the connect command: [ connect 209.247.83.136:27015 ] Servers: Apocalypse Mod (US1) - 209.247.83.136:27015 (Seattle, US) - ONLINE Apocalypse Mod (US2) - 68.232.179.12:27015 (Atlanta, US) - OFFLINE Apocalypse Mod (EU1) - 217.163.24.15:27015 (London, UK) - OFFLINE Apocalypse Mod (AUS) -118.127.19.247:27015 (Sydney, AUS) - OFFLINE Notice: Sadly we've had to shut down the 3 additional servers we had due to lack of donations. Please donate if you'd like these other server locations to come back! The Apocalypse Mod projects are run entirely on donations to handle server costs, web hosting costs, etc. Please do your part to keep the Left 4 Dead dream alive and donate!Donate Here. Last edited by Luke P: 11-22-2012 at 06:18 PM. |
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#2 |
![]() Join Date: Nov 2009
Reputation: 14
Posts: 316
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Can i say awesome?
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#3 |
![]() Join Date: Oct 2009
Reputation: 17
Posts: 397
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is this REALISM omg.
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#4 |
![]() Join Date: Jun 2010
Reputation: 264
Posts: 707
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#5 |
![]() Join Date: Nov 2004
Reputation: 63
Posts: 1,050
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Even though I NEVER play co-op, I'm repping you harrrd for this. Looks fantastic. Kudos to you for the work.
Many of your features I've been craving in Versus mode for ages, hopefully this DLC will give us some... |
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#6 |
![]() Join Date: Jan 2010
Reputation: 17
Posts: 368
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Permission to applaud?
Edit: I just played it, EPIC, really love the Dynamic paths
Last edited by T0X1CM4N: 07-08-2010 at 07:09 AM. |
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#7 |
![]() Join Date: Jan 2010
Reputation: 17
Posts: 368
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P.s, there are glows.....incapped survivors have glows.
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#8 |
![]() Join Date: May 2010
Reputation: 17
Posts: 79
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server is up, but no one is on right now. Will check it out later tonight, About 7-8 CST if anyone is interested.
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#9 |
![]() Join Date: May 2009
Reputation: 294
Posts: 940
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Would it be possible to make a mod with just the lighting and the gore?
Even if not, you are one awesome modder. |
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#10 |
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Guest
Posts: n/a
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this is proof that valve was talking outa there ♥♥♥ when they said they couldnt do L4d2 in L4d.......
ontopic AWESOME DUDE IMA REP EVERY POST OF YOURS I CAN FIND!!!!!!!!! |
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#11 |
![]() Join Date: Apr 2008
Reputation: 71
Posts: 516
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Definitely gonna keep an eye on this; sounds fantastic!
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#12 | |||
![]() Join Date: Jun 2010
Reputation: 264
Posts: 707
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Yes.
Should be fixed shortly, just a few cvars I forgot. Quote:
Quote:
Quote:
I am still trying to decide which campaign to do the lighting and director stuff for next, I am thinking Death Toll or Crash Course. That and of course trying to get my server on the matchmaking system. Nice to hear the feedback! Would love to play with some folks if anyone is interested. Last edited by Luke P: 07-08-2010 at 09:27 PM. |
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#13 |
![]() Join Date: Jan 2010
Reputation: 17
Posts: 368
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My favorite map is Death Toll, so that's what I suggest
. I would gladly play with the creator some time
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#14 |
![]() Join Date: Jun 2010
Reputation: 264
Posts: 707
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I'm available anytime!
Also, I've created a steam group, anyone is welcome to join. http://steamcommunity.com/groups/Left4DeadApocalypse |
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#15 |
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Guest
Posts: n/a
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VALVE, HIRE THIS MAN. This is the best thing to happen to L4D1 since the addition of shove fatigue.
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