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#1 |
![]() Join Date: Aug 2009
Reputation: 67
Posts: 510
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The following list contains mods and adjustments to Morrowind to increase the overall quality of the game. Most of them are re-textures or replacements along with a few bug fixes and adjustments.
I'm doing my best to keep the following list free from anything that'll drastically change the game or remove the original feel of it. I like to think that most, if not all mods here are within spirit of what Bethesda intended the game to be. I'm hoping this thread will clear up some questions among the board asking for suggestions for mods and how to "Beautify" the game. __________________________________________________ _____________________________________ Getting Started Before installing any mods it is highly suggested that you look up tutorials or advice on the proper way to install them via every internet users best friend, Google. If you have basic computer knowledge you'll know what folder goes where and to merge duplicates, overwrite old files, etc. If you have any questions regarding the installing of a mod feel free to ask here. First and foremost since this is the Steam Forum. There is a fix that needs to be applied in order for certain textures to work. First, disable Steam community in-game: go to your Steam settings window and choose the "In-game" tab, then uncheck the "Steam Community In-Game" box. You should also redate morrowind.bsa, tribunal.bsa, and bloodmoon.bsa to year 2002. In the location where you installed Steam, look for "...Steam\SteamApps\common\morrowind" folder - Morrowind's bsa's will be located under the "Data Files" folder. You'll need a 3rd party utility to redate the files. A quick Google search should yield some results. Personally I used "Set File Date" which can be found here. [Note:]This link may not always be up or work on all machines. Explanation for redating: The stock meshes and textures are contained in the bsa archives, and they inherit the datestamp from the bsas which the Steam version sets to the date and time you downloaded and installed. That results in those assets overriding any other 3rd-party versions unless the bsas are redated to year 2002. Individual versions of meshes and textures with a more recent datestamp placed in the "...\Data Files\Meshes" and "...\Data Files\Textures" folders (respectively) will get priority over the stock archive versions (due to the default setting for "TryArchiveFirst=0" in Morrowind.ini; 0 tells the game engine to use newer assets based on datestamp), but for whatever reason the distantland files do not follow that rule unless the archives have been redated to an earlier date. Now, onto the mods.__________________________________________________ __________________ Player mods - Better Bodies - Better Heads - Better Beast Bodies - Better Clothes - Better Weapons - Better armor - 512 x 512 - Better armor - 1024 x 1024
Area changes & Tweaks - Visual Pack
- Hlaalu Buildings Re-texture - Telvanni Re-texture - Lighting Enhancement - -Morrowind Code Patch- -
- - Containers - - Realistic Armor
- - Road Marker Re-texture Wildlife & Plant mods - Tribunal Creature Re-Texture - Bloodmoon Creature Re-texture - Morrowind Creature Re-texture
- Bitter Coast Tree Replacer - Ascadian Isles Tree Replacer* - Solstheim Tree & Bush Re-texture* - Animated Grass** - Lava & Smoke Re-texture - Tree Replacer* - West Gash Tree Re-texture* * Usable with MGE ** MGE is required Various Item mods - Bottle Replacer - Souly Soulgems - Shiny Septims - Journal & Scrolls - Silverware Enhancer - Better Skulls - Better Books Popular Mod Sites - The Elder Scroll Nexus - Planet Elder Scrolls __________________________________________________ _____________________________________ Morrowind Graphics Extender One major step in increasing your Morrowind playing experience is to install Morrowind Graphics Extender or "MGE". While I am providing some info about it if you wish to discuss MGE or have questions or comments about it please refer to the official topic found on the Bethesda forums. The official topic can usually be found among the first few pages of the Forum. The following info is taken straight from the MGE topic. Bethesda Forums - http://forums.bethsoft.com/index.php?/forum/12-mods/ What it is: MGE is a utility to add Oblivion style distant land and HDR to Morrowind, as well as many other graphical and input related tweaks such as enabling fog, water reflections, and adjusting the resolution to your liking. It is also a required utility for some mods which make use of the additional scripting functions it provides.MGE is a complex program working in a complex environment. There are lots of things which can prevent it from working, or at least prevent it from working as you want it to. You may need a certain level of computer literacy to solve these problems. Also, be prepared to spend some time experimenting with what options work best (or at all) for you. Downloads and important links:
Related Downloads and Links:
Last edited by Smac1018: 07-12-2010 at 09:14 AM. |
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#2 |
![]() Join Date: Feb 2003
Reputation: 174
Posts: 2,206
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I've already installed most of those, just from browsing TESNexus and PlanetElderScrolls, but it's a good compilation to have in one place. Nice job. The only mod you're missing, that I highly recommend, is Better Eyes for the Better Bodies mod. It's a subtle touch, but it makes a world of difference.
For anyone else considering these mods, I can guarantee that - while it's a fair bit of work to install and configure all of them - it will make Morrowind look massively better. *EDIT* Found the link I was looking for. EYES for Better Heads Last edited by Jito463: 07-12-2010 at 01:27 PM. |
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#3 |
![]() Join Date: Mar 2010
Reputation: 4682
Posts: 1,644
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Just found this thread. Good stuff. Figured I would bump it back up so people would see it.
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#4 |
![]() Join Date: Mar 2010
Reputation: 116
Posts: 675
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I used a more extensive guide found here
Great list but you forgot about Wrye Mash and Mlox, two tools that I can't live without |
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#5 | |
![]() Join Date: Sep 2010
Reputation: 31
Posts: 164
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Quote:
Last edited by Lokwassen: 12-23-2010 at 05:45 AM. Reason: on. not one. |
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#6 | |
![]() Join Date: Mar 2010
Reputation: 116
Posts: 675
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Quote:
Mlox is like BOSS for Oblivion except, not only does it sort the load order of hundreds of mods, it tells you conflicts between mods, if you have checked wrong versions, or if you need an updated patch etc. They are both great tools |
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#7 |
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Guest
Posts: n/a
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http://morrowind2011.wordpress.com/
This is a newly released compilation pack of visual-enhancing mods for morrowind, that includes most of the above and more, but in one single package complete with instructions for every setting. His preview video is AMAZING, it looks way better than oblivion (apart from character faces, but that's a game limitation. |
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#8 | |
![]() Join Date: Sep 2010
Reputation: 0
Posts: 37
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Quote:
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#9 | |
![]() Join Date: Mar 2010
Reputation: 4682
Posts: 1,644
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Quote:
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#10 |
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Join Date: Jul 2010
Reputation: 0
Posts: 5
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Bumping this back up
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#11 |
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Join Date: Apr 2010
Reputation: 0
Posts: 8
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You may find some error messages for TESNexus. They split it into the oblivion.nexusmods and morrowind.nexusmods.com to better help players find the mods they are looking.
P.S. Great list. Need to get my game rig working again before I can download a good number of these. |
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#12 |
![]() Join Date: Mar 2011
Reputation: 42
Posts: 323
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Bookmarked. Thanks for this!
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#13 |
![]() Join Date: Feb 2011
Reputation: 3
Posts: 35
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Bumping for all the new comers!
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#14 |
![]() Join Date: Dec 2011
Reputation: 0
Posts: 106
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Unnecessary bump (outdated content..) but i'll make it worth with my post.
All a new comer needs can be found here : http://morrowindoverhaul.rpgitalia.net/ Last edited by koima57: 07-21-2012 at 11:31 AM. |
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