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Old 07-15-2010, 06:24 PM   #1
Acemaco
 
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Steam issue

Whenver i exit a game. (TF2, KF, DOD:S,etc) My steam client also quits.

IS anyone else having this issue?
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Old 07-15-2010, 08:06 PM   #2
NSGod
 
 
 
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Quote:
Originally Posted by Acemaco View Post
Whenver i exit a game. (TF2, KF, DOD:S,etc) My steam client also quits.

IS anyone else having this issue?
I have had it occasionally in the past when quitting games like TF2, and just had it earlier today (after updating Steam to Jul 15 build).

http://www.markdouma.com/developer/s...0_MacPro.crash
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Old 07-16-2010, 07:43 AM   #3
NSGod
 
 
 
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Originally Posted by NSGod View Post
I have had it occasionally in the past when quitting games like TF2, and just had it earlier today (after updating Steam to Jul 15 build).

http://www.markdouma.com/developer/s...0_MacPro.crash
*sigh* Another crash, sort of. Well, I stopped playing TF2 last night at 11:43 PM:

Quote:
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material ___error (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material ___glintbuildmaterial (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material vgui_white (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material vgui_3dpaint_fullscreen__rt_fullscreen (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material __background (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material __loading (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material __particlesdepthwrite (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material __particlesdepthwrite (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material __lookupviewpanel (1) != 0

[SNIP]

7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material effects/smoke/smokelit_nofade (5) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material particle/particle_smokegrenade (2) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material effects/fleck_cement1 (2) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material effects/tp_sparkle (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material effects/bonk (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material effects/ghost (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material effects/yikes (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material particle/particle_sphere_additive_15ob_nodepth (2) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material particle/particle_swirl_04 (2) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material effects/particle_glow_05_nodepth (2) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material effects/horizontalglow2_nodepth (2) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material particle/particle_glow_05_add_15ob_minsize (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material particle/bendibeam (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material particle/particle_glow_05_add_15ob_noz (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material effects/horizontalglow (2) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material particle/smoke1/smoke1_nearcull (2) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material engine/writez (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material detail/detailsprites_2fort (1) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material effects/speech_voice_red (2) != 0
7/15/2010 11:43:04 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Reference Count for Material effects/speech_voice_blue (2) != 0
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] CAsyncIOManager: 26840 single object sleeps, 0 multi object sleeps
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] ##### CMaterialReference::Init got error material for models\rtdgaming\stars\star00.vmt in tex group Other textures
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] ##### CMaterialReference::Init got error material for models\rtdgaming\stars\star01.vmt in tex group Other textures
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] ##### CMaterialReference::Init got error material for models\rtdgaming\stars\star02.vmt in tex group Other textures
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] ##### CMaterialReference::Init got error material for models\rtdgaming\stars\star03.vmt in tex group Other textures
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] ##### CMaterialReference::Init got error material for models\rtdgaming\stars\star04.vmt in tex group Other textures
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] ##### CMaterialReference::Init got error material for models\rtdgaming\stars\star05.vmt in tex group Other textures
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] ##### Missing Vgui material vgui/crosshairs/
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] ##### Missing Vgui material vgui/logos/UI/spray
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] ##### CTexture::LoadTextureBitsFromFile couldn't find materials/temp/8479b098.vtfUnable to remove /Applications/SteamApps/markdouma/team fortress 2/tf/textwindow_temp.html!
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] inputosx.cpp (1829) : Assertion Failed: !"Impl CInputOSX:estroyCandidateList"
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Assert( Assertion Failed: !"Impl CInputOSX:estroyCandidateList" ):/Users/rackadmin/buildslave/steam_rel_client_osx/build/src/vgui2/src/inputosx.cpp:1829
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Installing breakpad crash handler
7/15/2010 11:43:05 PM com.apple.launchd.peruser.501[219] (0x102a03b50.mach_init.breakpad_inspector) The following job tried to hijack the service "com.Breakpad.Inspector93442" from this job: 0x100505fd0.mach_init.breakpad_inspector
7/15/2010 11:43:05 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] Game removed: AppID 440 "Team Fortress 2", ProcID 93441
7/15/2010 11:43:10 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
7/15/2010 11:43:10 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] CAsyncIOManager: 0 single object sleeps, 0 multi object sleeps
7/15/2010 11:43:10 PM [0x0-0xcb4cb4].com.valvesoftware.steam[91861] CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
7/15/2010 11:43:13 PM com.apple.launchd.peruser.501[219] (0x100203280.mach_init.breakpad_inspector[93484]) Job appears to have crashed: Bus error
7/15/2010 11:43:14 PM ReportCrash[93485] Saved crash report for breakpad_inspector[93484] version ??? (???) to /Users/mdouma46/Library/Logs/DiagnosticReports/breakpad_inspector_2010-07-15-234314_MacPro.crash
I left the computer before seeing the breakpad_inspector crash, so I've come back now this morning to see Steam.app locked up. (Amazing to see Steam's CPU usage so low! It's locked at 0.0%).

http://www.markdouma.com/developer/s...4_MacPro.crash

I can't recall if ipcserver was automatically quit back when you guys had it set up as a launch agent, but it's still running now even though Steam.app has crashed. Might make for awkwardness if someone is trying to troubleshoot the crash issue by trying to trash Steam and reinstall from the disk image (they'll likely get an error that it can't be fully deleted because ipcserver is in use).
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Old 07-16-2010, 11:40 PM   This is the last staff post in this thread.   #4
ReubenF
 
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Quote:
Originally Posted by NSGod View Post
I left the computer before seeing the breakpad_inspector crash, so I've come back now this morning to see Steam.app locked up. (Amazing to see Steam's CPU usage so low! It's locked at 0.0%).

http://www.markdouma.com/developer/s...4_MacPro.crash
I was expecting to see that the crash wasn't actually in breakpad, because often what happens is a glance at a crash report looks like it's in breakpad, but really the crash is elsewhere and apple's crash reporter was just a little slow and got to it after breakpad did. But that looks like it's legitimately in breakpad to me.

Quote:
Originally Posted by NSGod
I can't recall if ipcserver was automatically quit back when you guys had it set up as a launch agent, but it's still running now even though Steam.app has crashed. Might make for awkwardness if someone is trying to troubleshoot the crash issue by trying to trash Steam and reinstall from the disk image (they'll likely get an error that it can't be fully deleted because ipcserver is in use).
It's not meant to run when Steam isn't running, that's a bug.
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