Go Back   Steam Users' Forums > Steam Game Discussions > D - G > Doom series

Reply
 
Thread Tools Display Modes
Old 08-14-2010, 02:01 PM   #1
EnderWigginDA
 
 
 
Guest
Posts: n/a
Possible Solutions to DOOM 3 Graphical problems

I was having problems with DOOM 3 on Windows 7 and I *THINK* I have fixed them. Below are examples of what I am seeing.

Normal DOOM3 Screenshot
http://i192.photobucket.com/albums/z...BAD SCREENSHOT

I was able to play perfectly fine the first night. This morning I loaded the game and got to MARS CITY. Once that map loaded, I started getting weird graphics. Exiting the game and reloading gave me what you see above. Sometimes the video will reset to 640 X 480 randomly. Sometimes AA will reset to 0. The variables in the DOOMCONFIG.cfg file were getting reset to r_mode 3 and r_multisamples 0. But then if I reloaded the game 2 or three more times r_mode might go back to "8". Weird.

First thing I thought was overheating graphics card. Using GPU-Z I got a baseline of 35-38 C. After running DOOM 3 (was able to get it to run a bit) I got an elevated temp of 38-43 C. Not exactly cooking.

Second thing I did was create an autoexec.cfg file in the \base directory with the following:
Code:
seta com_allowconsole "1"
seta r_shadows "0"            //didn't fix graphics prob
seta r_brightness "1.5"
seta r_gamma "1.5"
seta r_swapInterval "1"       //vsync
seta r_customHeight "1600"    //customs should be ignored if mode=8 or 3 iirc
seta r_customWidth "1200"
seta r_mode "8"
seta r_multiSamples "8"		//can be 16 but causes up?
seta image_lodbias "0"          //can be -2
seta image_anisotropy "8"		//can be 8
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"

seta m_smooth "1"
seta m_strafeScale "6.25"
seta m_yaw "0.022"
seta m_pitch "0.015"
seta sensitivity "1.4"

seta com_showFPS "1"
seta g_nightmare "1"
seta com_videoRam "256"		//was 128
seta com_purgeAll "1"			//was 0  resets memory when loading maps
I wasn't able to get consistent results.

Then I exited out of XFIRE but that wasn't the ONLY change I made.

Assuming I have fixed the problem (loaded the game a few times now with no problems). Look into the following:
-Exit Xfire if you are running it.
-Tell the game to purge memory before loading the next level com_purgeall 1
-Don't run r_multisamples higher than 8 (Antialiasing)
-set com_videoRAM to 256 (tried 1024 but that may have caused a malocclusion error)



Those were the last things I did I think.

NOTE: I am using an old CRT monitor because the refresh rate doesn't hurt my eyes as much. Although those new 120 Hz widescreens have my attention. Normally I bump up the refresh rate to 85 Hz but haven't done it yet. Need to dig into my ETQW config as I forgot the variable.
Code:
Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
BIOS: BIOS Date: 02/24/10 12:23:42 Ver: 08.00.15
          Processor: Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz (8 CPUs), ~2.7GHz
 Memory: 6144MB RAM
DxDiag Version: 6.01.7600.16385 32bit Unicode

 Card name: ATI Radeon HD 5800 Series 
       Manufacturer: ATI Technologies Inc.
          Chip type: ATI display adapter (0x6899)
           DAC type: Internal DAC(400MHz)
         Device Key: Enum\PCI\VEN_1002&DEV_6899&SUBSYS_E140174B&REV_00
     Display Memory: 3824 MB
   Dedicated Memory: 1012 MB
      Shared Memory: 2811 MB
       Current Mode: 1280 x 1024 (32 bit) (75Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: G90f-3
         Monitor Id: VSCC91A
        Native Mode: 1280 x 1024(p) (85.024Hz)
        Output Type: HD15
        Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1036 (English)
     Driver Version: 8.753.0.0
        DDI Version: 10.1
 
Reply With Quote
Old 08-14-2010, 02:43 PM   #2
EnderWigginDA
 
 
 
Guest
Posts: n/a
Note: I think I tried r_multisamples 0 and it didn't help so I don't think that limiting the AA was the problem in my case.
  Reply With Quote
Old 08-14-2010, 02:49 PM   #3
Gameslaya
 
Join Date: Aug 2010
Reputation: 107
Posts: 559
Wiggin, you are nothing but a filthy Third.

Sorry, had to do it.

In any case, I will try your method after the vid_restart line I forgot to add.
Gameslaya is offline   Reply With Quote
Old 08-14-2010, 04:36 PM   #4
EnderWigginDA
 
 
 
Guest
Posts: n/a
hahah Well done. Well done.
  Reply With Quote
Reply

Go Back   Steam Users' Forums > Steam Game Discussions > D - G > Doom series


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off



All times are GMT -7. The time now is 06:45 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.
Site Content Copyright Valve Corporation 1998-2012, All Rights Reserved.