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#1 |
![]() Join Date: Sep 2010
Reputation: 0
Posts: 19
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Desync in 3.120
Hey,
My friend and i, are having problems with our Multiplayer after loading our saved game and it has occured everytime since the first time we exited a game and then loaded our previous save: A few seconds after loading the game and completed game sync, there comes "Waiting for players" and it just stucks there. We've tried aktivating the Skip Batch Network Sync option, it didn't help. We can not continue our close to the end victory against AI becouse this happens every time we load the save file! I'm not much of a nerd, but can anyone guide and help us with this? The version is 3.1.2.0 with both of us (no expansion). We use Hamachi to create our network for LAN games. He's the one hosting so i don't know all things... he did say something about desych on my part from his view... |
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#2 |
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Arcen Games, LLC
Join Date: Oct 2009
Reputation: 23
Posts: 382
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We are not aware of any desyncs in 3.120, but it seems you've found a rare one. My suggestion would be to consider updating the game to the latest beta to see if that fixes it. Be aware that there are a metric ton of changes in the beta -- also, it will install the beta for the upcomin charity micro expansion, but you can just disable that in settings, expansions to just keep playing without it. Hope that helps!
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#3 | |
![]() Join Date: Sep 2010
Reputation: 0
Posts: 19
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Quote:
![]() AI War is awesome game (not just becouse of co-op) and the AI voices are interesting.
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#4 |
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Arcen Games, LLC
Join Date: Oct 2009
Reputation: 23
Posts: 382
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My pleasure! And, glad to hear that You're enjoying the game so well.
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