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Old 09-24-2010, 11:44 AM   #1
PsychoPidgin
 
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L4D Glow Effect Help

Right so I've been reading over this tutorial
http://developer.valvesoftware.com/wiki/L4D_Glow_Effect
and I've hit 2 snags.

First the material files needed link to site where you actually can't get it to download. Also on the side of Implementing aside from the few identifiers that needed to be initialized it has the BEGIN_NETWORK_TABLE, now I'm trying to add this shader to physics props that turn the shader on/off when ontakedamage is called and I have no idea where this part of the file goes, whether I just add it alone, append to a different part, or if the code is based off a different version of source. Anyone who has gotten this working, and/or has the material files that could help me would be appreciated.
 
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