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Old 10-03-2010, 10:57 AM   #1
Keithustus
 
 
 
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L4D1 Patch Notes Coming Soon

link:
Quote:
Today’s update covers Mutations.

While we are busy watching videos from the Midnight Rider’s Contest today, we are also assembling all our release notes. Besides the content update we have several updates for Left 4 Dead and Left 4 Dead 2 on all platforms.
Okay, here's what I'd like to see in there:

******TEAM VERSUS: after 11 months, give it to us finally!

****make tanks immune to fire when they spawn, like which was apparently released on PC L4D1 or L4D2 awhile back

**fix "spider infected"

**fix infected players being able to spawn exactly where survivor players are standing.**

**fix when the rescue vehicle arrives, the "you are becoming the tank" placard displays on multiple players' screens, but the tank never spawning. Placards keep appearing indicating alternating players are becoming the never-appearing tank.**

**fix the tank's control meter not being refilled when a punched physics object hits a survivor.**

**fix the saferoom tank-control disparity; The first team to play as survivors may return to the starting saferoom and the tank will lose control normally. The second team to play as survivors may return to the starting saferoom and the tank will never lose control.**

**fix if a survivor who startled the witch runs and becomes hanging from a ledge, the witch sometimes can not attack that player and will glitch out. Sometimes she will fall to the bottom yet attack the survivor from below, where she cannot be killed, despite being dozens or hundreds of feet below. She will usually become confused, however, and run away.**

**fix survivors moving at a very high speed while remaining in a crouched posture, increasing shot accuracy but maintaining speed.**

**fix witches occasionally attacking the nearest infected player rather than the survivor that startled her.**

**fix witches occasionally running from survivors in an erratic path and never attacking any of them.**

**fix witches becoming stuck on a piece of terrain and frozen in her running or standing animation. She will continue to scream, but will never attack the survivors.**

**fix witches not being able to chase whomever startled her into a saferoom

**fix boomer bile being blocked by unspawned infected ghosts.**

**fix when boomers and smokers re-enter spawn mode by pressing X after running backwards, their ability timers are no longer visible.**

**fix the toilet at the final saferoom on DT3 and the water dispenser at the end of DT4, which can be stood upon while the saferoom door is closed, and the map will not end.**

**fix the unbreakable freezer door in DA2.**

**fix guests using splitscreen having individual votes; this is not fair and a split-screen pair should only be given one vote per XBLG account, to avoid unkickable griefers or teamkillers.**

**fix the Health Bonus not automatically updating when you heal a teammate; currently the HB does not update when you heal someone until that player takes damage.**
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Old 10-03-2010, 12:52 PM   #2
Wahey
 
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Fix cc acheivements?
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Old 10-05-2010, 04:49 PM   #3
Keithustus
 
 
 
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ok, Valve, again, f*** you!

patch notes:
Quote:
The major changes include:
L4D 360:
- Added "The Sacrifice" content.

L4D2 360:
- Added "The Sacrifice" content.
- Added "No Mercy" content.

(.....and a bunch of L4D2 fixes)

Last edited by Keithustus: 10-05-2010 at 04:52 PM.
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Old 10-05-2010, 04:55 PM   #4
Fatehehhhh
 
 
 
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Quote:
Originally Posted by Keithustus View Post
ok, Valve, again, f*** you!

patch notes:
- Game Play
• Bullets that first pass through an infected character before striking a Survivor are now ignored as friendly fire.
• Fix for survivors speaking The Passing Finale lines in other campaigns.
• Added a setup timer to Versus Survival
• Fixed bug in Versus-Survival where a team could get 5 survivors
• Removed Defibs and First Aid Kits in Realism Versus. Survivors start with a First Aid Kit, but all world spawns are disabled.
- UI
• Added vote option to enable All Talk in Versus.
• Added vote option to Restart Chapter in Versus.
• Added the ability in the lobby for all players to vote on starting the game.
- Versus
• Charger now receives 300 points for any Survivor that is insta-killed.
• Charger now receives 100 points for any Survivor that is insta-incapped by a charge.
• Any infected that causes a Survivor to stumble into a "ledge hang" situation will receive 50 points.
• Tanks go into a stasis when they spawn and leave stasis when the human player takes over.
• Tanks in stasis are invisible but still show a glow to the infected team.
• Tanks do not attack when they are in stasis.
• Tanks in stasis cannot be set on fire or damaged.


This was included in the 360 version. herpderp
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Old 10-05-2010, 05:06 PM   #5
Keithustus
 
 
 
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Those are for L4D2. I just want Team Versus and the bugs in OP fixed.
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Old 10-05-2010, 07:09 PM   #6
eazyed360
 
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**fix guests using splitscreen having individual votes; this is not fair and a split-screen pair should only be given one vote per XBLG account, to avoid unkickable griefers or teamkillers.**

Thats an important one
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Old 10-06-2010, 01:39 AM   #7
DionysoZ
 
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I hate that, Keith...wanted to play some good games today when it´s out, and what now!???? I GOT BANNED FROM XBOX LIVE FOr 24 HOURS, its still 10 hours left...-.- and why? Cause i got ONE bad word in my BIO -.- Was waitin 10 hours for the DLC and it didnt came yesterday...and now it comes and im banned today....
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Old 10-06-2010, 04:59 AM   #8
Zinnigan
 
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Don't feel too bad just yet, it's 7am here in the east (NY to be precise) and still no sign of the DLC for the 360. Why am I not surprised?
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Old 10-09-2010, 05:15 AM   #9
DionysoZ
 
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I´m jarateed off...why the hell didn´t they add Team-Versus, and btw All-talk to L4D1, too? That´s hilarious -.- hope it comes later.
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Old 10-09-2010, 04:53 PM   #10
Keithustus
 
 
 
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or at least fix the freakin' DA2 freezer!
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