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#1 | |
![]() Join Date: Oct 2010
Reputation: 166
Posts: 738
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"CAN WE FIX THIS? NO, VALVE CAN!" - This Thread's Official Anthem Down there lays a huge wall of text(sometimes, it's even colored). It is HIGHLY not recommended for you to read if you don't want to suddenly notice something that will annoy the hell out of you ever after. Because most of us haven't seen all of this, or just didn't know that this could have been way smoother. This thread is, in fact, created for Valve. Sometimes, the community has to point out such obvious things Captain Obvious himself is rendered speechless. And i know that when you listen to the community, you'll do what they said. Problem is, you'll do the LEAST essential thing they have told you to do, but you will. Quote:
Quote:
Look for an unfinished continuation on page 23, post 333. Last edited by The Tinker: 01-10-2011 at 05:28 AM. |
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#2 |
![]() Join Date: Oct 2010
Reputation: 166
Posts: 738
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*and i'm bumping it already
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#3 |
![]() Join Date: Nov 2009
Reputation: 71
Posts: 525
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I'll give it a bump too.
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#4 |
![]() Join Date: Aug 2009
Reputation: 89
Posts: 934
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+Rep
Nice thread, would be much more interesting if the survivors uses their unused lines. But I don't think that Valve cares about it. ![]() EDIT: There is few others bugs that you don't listed: -The L4D1 survivor don't use the "fall" animation when they are incapped. They just go instantly to the ground. -When Francis get incapped he says "No" and in the captions he says "I'm down!" Last edited by jp_rsardeto: 10-20-2010 at 07:40 AM. |
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#5 |
![]() Join Date: Feb 2010
Reputation: 75
Posts: 1,004
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/signed, 5starred and +repped
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#6 |
![]() Join Date: May 2009
Reputation: 34
Posts: 912
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I would like to hear far more variaty of lines, they are repetitive, why not use the old ones? Also, it shouldn't take too long to extend the viewmodels, it's rediculous.
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#7 |
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Guest
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For someone who got the game a couple of weeks ago, I've never heard ANY variations on ANY of the lines. I know there are a whole lot more, because I played the demo. All I ever hear is the same lines at set places, like the Dead Centre finale dialogue, Whispering Oaks (♥♥♥♥, I used to go there as a kid), etc. I have never encountered any other lines in these places, and it's always dialogue between the same 2 characters. Please, fix it Valve. I would really like to hear these other lines, after all, the voice actors did all that work for nothing otherwise.
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#8 |
![]() Join Date: Feb 2008
Reputation: 40
Posts: 867
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This game just feels unfinished overall.
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#9 |
![]() Join Date: Oct 2010
Reputation: 64
Posts: 298
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GREAT thread and +rep!
One of the things I wonder about especially is the handgun bobbing. Why leave it out for the handguns and put it in for all the other guns? Why no simple fix for this simple thing that is standard in each and every fps game since Doom? ![]() And why not enough information about the bobbing commands so that the community can help itself? It almost feels like "hey, we don't wanna help you, and we don't want you to be able to help yourself either". ![]() Oh another thing that counts for all the old survivors, their fingers glitch THROUGH the pistolgrips (pistols and Desert Eagles). Francis suffers the least from this but it's still noticable enough and the others look even worse. Last edited by AngelAbove: 10-20-2010 at 08:32 AM. |
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#10 | ||
![]() Join Date: Oct 2010
Reputation: 166
Posts: 738
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Hahah, that's some reaction. Thanks. Adding the falling issue. "No" problem is in there since L4D1(maybe that's just his screwed-up way of saying "I'm down"?).
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Second one is truthfully considered repetative by canon - there are NO other lines for this. |
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#11 |
![]() Join Date: Oct 2010
Reputation: 166
Posts: 738
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One more thing i thought of - what about putting a petition for M60 and Golf Club to be in other campaigns as well?
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#12 |
![]() Join Date: Jul 2010
Reputation: 874
Posts: 3,159
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Something I find interesting: It's possible Valve gave each version of the game different lines. I know that I've heard a variety of different conversations playing on the Xbox version but never others. Same for the PC, heard (different) lines from the Xbox but only sometimes heard the same ones.
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#13 |
![]() Join Date: Mar 2009
Reputation: 20
Posts: 194
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Out of all the playability and balance issues this game has, THIS is what you want Valve to fix? Fail.
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#14 |
![]() Join Date: Jan 2009
Reputation: 12
Posts: 366
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First I wanted to write something like:
"Hey, why do you begin a list of bugs with irrelevant cosmetic glitches instead of listing game-breaking bugs first?" Then I noticed that the whole list is only about irrelevant cosmetic glitches... qft |
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#15 |
![]() Join Date: May 2009
Reputation: 294
Posts: 940
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If we ignore them, maybe they'll go away!
(Referring to both the trolls and their interpretation of the graphical errors.) |
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