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Old 11-02-2010, 09:23 PM   #1
markcocjin
 
 
 
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Bloody Good Time Bugs and Glitch List

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Text Bug description.
Text Bug explanation.
Text Unverified fix.
Text Documented fix.
Text Fix confirmation.


Performance Issues
Errors and Crashes
Miscellaneous Bugs
Glitch List
Exploits

Last edited by markcocjin: 11-05-2010 at 02:19 AM.
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Old 11-02-2010, 09:25 PM   #2
markcocjin
 
 
 
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Performance Issues

Framerate
Low framerate
25. Low framerate on E8400, gtx260 (oc'd), 4Gb, 1066Mhz Raven1417

Last edited by markcocjin: 11-05-2010 at 02:27 AM.
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Old 11-02-2010, 09:26 PM   #3
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Errors and Crashes
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Old 11-02-2010, 09:27 PM   #4
markcocjin
 
 
 
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Miscellaneous Bugs

Sound
Wrong time announcement
12. hearing "90 seconds left!" ...at the minute mark Alistairlock
Delayed announcer message
28. When new scene just started, weapons already change their start equivalent, but message from director X comes several seconds later. trendy11one
Gameplay
Tazed enemy able to shoot back
13. Had someone shoot me whilst I was constantly tazing them. I had 3 "rounds" of ammo left, wasn't interupted by anything. Kept my LMB held down and the crosshair unmoving on them FrontlinerDelta
22. The view of the victim is not that of the electricution animation, instead, an overlay is applied on the screen, and their turn speed is clamped to a very low value. It is best to taze them from behind, so they can't turn and shoot you. stewsta


No Visible cursor/pointer in game.
16. No Visible cursor/pointer in game. sum1nil
18. sounds like an issue with your Video card or other hardware JamesMichael


Spawning in front of quarry.
19. I literally get spawned in the same room with my prey after getting killed. FrontlinerDelta
Steam
Game remains on currently played after exiting.
23. This game wants to stay open in the task manager when I exit it. To my friends, it looks like I'm playing 'Nothing,' but still in-game, when I'm actually not. Chaos-
24. open task manager (Ctrl+Shift+Esc), go to the Processes tab, find bgt.exe, end process. The game process doesn't close properly a lot of the time, simply kill the process and steam will change your status. stewsta
Graphics
Missing text in table
27. Fame for Kills table sometimes doesn't have any text... It does show the highlights of the weapons I currently have, but not the actual text. Alien Bob
Countdown timer remains on screen
27. countdown timer sometimes gets stuck in the middle of the screen. Changing to the map doesn't help, it only goes away once the level switches or I change servers Alien Bob

Last edited by markcocjin: 11-05-2010 at 02:43 AM.
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Old 11-02-2010, 09:28 PM   #5
markcocjin
 
 
 
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Glitch List

Sound
Looping weapon sound
11. For one glitch, if you get tazed or shot with a dart while shooting the assault rifle, you keep hearing the shooting sound over and over until the server changes map Live2bcool
22. Open console, snd_restart - This will restart the sound module of the game, correcting the looping sound. stewsta
Animation
Need animation continues after moving away
14. sometimes, if you do a need, you will sometimes start moving while doing the need, which means you will be unable to do any other action, as the game, although letting you move, will register as if you're in the middle of an animation SGRaaize
Gameplay
Stuck in third person view
17. you get trapped in third person view CloneBunny
17. It's easily fixed by jumping. CloneBunny
22. To properly fix yourself if this bug occurs is to open the map menu (by default, r). This will remove the bug completely. stewsta

Last edited by markcocjin: 11-05-2010 at 02:21 AM.
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Old 11-02-2010, 09:29 PM   #6
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Exploits
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Old 11-02-2010, 10:50 PM   #7
JamesMichael
 
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wow this whole thing seems pointless, couldn't you have simplified it to one post?
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Old 11-02-2010, 11:28 PM   #8
Spyder810
 
 
 
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Bug yes, exploits no, those should not be documented.
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Old 11-03-2010, 12:36 AM   #9
Lady Fortune
 
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Quote:
Originally Posted by Spyder810 View Post
Bug yes, exploits no, those should not be documented.
Quoted.
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Old 11-03-2010, 12:58 AM   #10
rustydog
 
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Quote:
Originally Posted by Spyder810 View Post
Bug yes, exploits no, those should not be documented.
same here get rid of the exploits list
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Old 11-03-2010, 11:09 AM   #11
Live2bcool
 
 
 
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For one glitch, if you get tazed or shot with a dart while shooting the assault rifle, you keep hearing the shooting sound over and over until the server changes map.

It's not a big problem, just a tiny bit annoying.

Yes, please remove exploits.
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Old 11-03-2010, 01:06 PM   #12
AlistairLock
 
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hearing "90 seconds left!"
...at the minute mark
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Old 11-03-2010, 01:50 PM   #13
FrontlinerDelta
 
 
 
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Had someone shoot me whilst I was constantly tazing them. I had 3 "rounds" of ammo left, wasn't interupted by anything. Kept my LMB held down and the crosshair unmoving on them.
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Old 11-03-2010, 02:54 PM   #14
SGRaaize
 
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Sometimes, I taze someone, while I'm tazing him, he attacks me
What?

Also, sometimes, if you do a need, you will sometimes start moving while doing the need, which means you will be unable to do any other action, as the game, although letting you move, will register as if you're in the middle of an animation
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Old 11-03-2010, 03:16 PM   #15
FrontlinerDelta
 
 
 
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Quote:
Originally Posted by SGRaaize View Post
Sometimes, I taze someone, while I'm tazing him, he attacks me
What?

Also, sometimes, if you do a need, you will sometimes start moving while doing the need, which means you will be unable to do any other action, as the game, although letting you move, will register as if you're in the middle of an animation
Haven't seen the second thing you mention but it seems I'm not the only one who gets attacked whilst tazing them.
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