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#1 |
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Join Date: Nov 2010
Reputation: 0
Posts: 5
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My English can be bad, so i'm sorry.
I want to know, how can i change flag skin to my own skin on the my server? To allow another players download it. What I must to do: create plugin or write scripts ? Or something add to "pure_server_whitelist.txt" and download skins to "materials\models\mapmodels\flags" on the server place? |
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#2 |
![]() Join Date: Jun 2007
Reputation: 38
Posts: 180
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If you're running a server, it's possible to do run a plugin that substitutes the default flag model with yours, but obviously alot more work is involved.
Alternatively, you could easily allow clients to use whatever flag texture they want thru the sv_pure 1 cvar & pure_server_whitelist.txt. You can fetch a pure_server_whitelist.txt I made here. It's shown in the 1st post - scroll down. Set you server.cfg & autoexec.cfg with the line sv_pure 1 sv_pure 0 would do this as well, but shields are down.
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#3 |
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Join Date: Nov 2010
Reputation: 0
Posts: 5
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Is this correct? -> set sv_pure 1 in server.cfg & autoexec.cfg, add flag skin on server to "materials\models\mapmodels\flags", add parameter to .txt file - pure_server_whitelist.txt (for example "materials\models\mapmodels\flags\*.* allow_from_disk")
People will connect & download my flag skin ? |
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#4 |
![]() Join Date: Jun 2007
Reputation: 38
Posts: 180
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You need a plugin to do what you want.
If you don't want to get a plugin made, then I'm simply showing you a way to allow the client to use whatever flag they want, including yours if they have it. |
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#5 |
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Join Date: Nov 2010
Reputation: 0
Posts: 5
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1) copy text after point "5"
2) paste to my "pure_server_whitelist.txt" 3) set sv_pure 1 in server.cfg & autoexec.cfg 4) put my skin flags 5) restart server And then people will download skins ? |
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