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Old 11-22-2010, 03:59 PM   #1
PANZERMAN
 
Join Date: Nov 2010
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Unhappy How to change flag?

My English can be bad, so i'm sorry.

I want to know, how can i change flag skin to my own skin on the my server? To allow another players download it.
What I must to do: create plugin or write scripts ?
Or something add to "pure_server_whitelist.txt" and download skins to "materials\models\mapmodels\flags" on the server place?
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Old 11-23-2010, 03:17 PM   #2
f64
 
Join Date: Jun 2007
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If you're running a server, it's possible to do run a plugin that substitutes the default flag model with yours, but obviously alot more work is involved.

Alternatively, you could easily allow clients to use whatever flag texture they want thru the sv_pure 1 cvar & pure_server_whitelist.txt.

You can fetch a pure_server_whitelist.txt I made here. It's shown in the 1st post - scroll down.
Set you server.cfg & autoexec.cfg with the line sv_pure 1

sv_pure 0 would do this as well, but shields are down.
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Old 11-23-2010, 03:37 PM   #3
PANZERMAN
 
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Is this correct? -> set sv_pure 1 in server.cfg & autoexec.cfg, add flag skin on server to "materials\models\mapmodels\flags", add parameter to .txt file - pure_server_whitelist.txt (for example "materials\models\mapmodels\flags\*.* allow_from_disk")
People will connect & download my flag skin ?
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Old 11-23-2010, 03:53 PM   #4
f64
 
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You need a plugin to do what you want.

If you don't want to get a plugin made, then I'm simply showing you a way to allow the client to use whatever flag they want, including yours if they have it.
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Old 11-24-2010, 04:03 PM   #5
PANZERMAN
 
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1) copy text after point "5"
2) paste to my "pure_server_whitelist.txt"
3) set sv_pure 1 in server.cfg & autoexec.cfg
4) put my skin flags
5) restart server

And then people will download skins ?
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Old 11-24-2010, 11:55 PM   #6
f64
 
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No.

Make a script for a plugin like SourceMod.
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