|
|
#16 |
|
Ronimo Games
Join Date: Dec 2010
Reputation: 19
Posts: 165
|
![]() The price thing is not that easy, because we would have to constantly follow exchange rates to fix that. In fact, that would mean that sometimes the price of our game goes up in either Europe or the USA, which isn't the best form of marketing we can think of... ![]() If Spain follows Ireland in a few months (which we hope it doesn't), then you will be very happy you can pay for games with those cheap euros...
|
|
|
|
|
|
#17 | |
![]() Join Date: May 2010
Reputation: 453
Posts: 1,602
|
Quote:
i don't know why you come up with spain, i mean the very moment i saw that you are dutch i thought i won't buy S&S ![]() seriously, i bought the game and gave it a short try, it looks way better than the video made me think it will. do you think the game would run on a netbook? |
|
|
|
|
|
|
#18 |
![]() Join Date: Jul 2010
Reputation: 67
Posts: 301
|
Is this game ever going to get a demo?
And if you run one euro as $1.30 you would be far closer to the real exchange rate than $1.00. But I have an exchange rate tracker on my iGoogle page because I am a nerd. If only I could find a tool that tracked commodity prices that didn't stink... I hate having to check news articles to see what oil is at.
|
|
|
|
|
|
#19 |
![]() Join Date: Aug 2010
Reputation: 15
Posts: 249
|
I have this game for the Nintendo Wii, and TRUST me, it's definitely worthwhile!
I may even get it again on Steam for the added online play... |
|
|
|
![]() |
|
||||||
| Thread Tools | |
| Display Modes | |
|
|