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#1 | ||
![]() Join Date: Feb 2009
Reputation: 6230
Posts: 9,119
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Need for Speed: SHIFT 2, Yay or Nay?
http://www.gamesradar.com/pc/shift-2...11610531348009
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I'm happy that EA is continuing to develop the SHIFT franchise and as long as it doesn't turn into being milked for money with bad iterations then I foresee it becoming ever more popular. Love racing sims.. and SHIFT is pretty close to a SIM, especially when you start turning off Helpers and start tweaking internal car parts. |
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#2 |
![]() Join Date: Jan 2008
Reputation: 2317
Posts: 2,269
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Meh, looks alright. I'll stick to GT5, thanks.
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#3 |
![]() Join Date: Dec 2008
Reputation: 2787
Posts: 841
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Meh, looks alright. I'll stick to Forza 3 on my 360, thanks.
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#4 |
![]() Join Date: Jul 2006
Reputation: 1931
Posts: 8,811
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loved NFS Shift, never really played that much as I dont have a controller and the game is pretty unplayable with a keyboard.
the cockpit was already great and the game used surround sound better than anything Ive ever experienced. So yeah im looking forward to it. |
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#5 |
![]() Join Date: Feb 2009
Reputation: 6230
Posts: 9,119
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Interesting article for the "Forza and GT" players.
http://www.gamesradar.com/pc/shift-2...11610531348009 Their goal for SHIFT 2 is to stay away from "bland graphics" of GT5 and Forza. |
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#6 |
![]() Join Date: Jul 2008
Reputation: 3218
Posts: 696
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first one was a good filler game to speed up the wait till GT came but now Shift 2 seems a bit pointless for me...
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#7 | |
![]() Join Date: Jan 2008
Reputation: 2317
Posts: 2,269
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#8 | |
![]() Join Date: Dec 2008
Reputation: 2787
Posts: 841
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And this. GT5's car models and Forza 3's scenery design are awesome Last edited by IgnoreThisPlox: 12-02-2010 at 05:12 PM. |
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#9 | ||
![]() Join Date: Feb 2009
Reputation: 6230
Posts: 9,119
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#10 |
![]() Join Date: Mar 2005
Reputation: 2812
Posts: 11,789
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shift has probably the most realistic cockpit view. i don't know how it fares in other areas though as i haven't played it.
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#11 |
![]() Join Date: May 2009
Reputation: 4
Posts: 212
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GT5 was the biggest dissapointment of last year. It was basically a copy of GT4 with better graphics in SOME areas (hint: 800+ plus cars that looked like ♥♥♥♥). I played it for a week then got rid of it.
I agree with the director behind Shift 2, he is consistent in his argument and consentrating on what a racing fan truly wants, which isn't a load of cars just for your "collection" or 10 variations of a Honda Civic.. Shift 1 was awesome it had incredible graphics and a true sense of speed and immersion, what driving a racing car at 200 mph truly feels like. Now with double the tracks, double the cars, the headcam view, better physics and damage this game will give Forza and GT a run for their money. This is coming from a person who LOVES Forza to death and has been an avid follower of the GT series, so I am not trolling. |
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#12 |
![]() Join Date: Jan 2008
Reputation: 8126
Posts: 25,013
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While technically a nice game that ran very well for me I gave up on Shift 1 about 1/2 or 3/4 of the way through. It ran great. It was just boring. IMO Shift is a PGR clone that doesn't quite make it for ME. I still play PGR3/4 but have no plans to go back to Shift ever. Maybe Shift 2 will be better but won't know until I try it. I'm at least glad to see it will no longer to be marketed as a NFS game as it is not one, any more than Shift 1 or Pro-Street ever were.
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#13 |
![]() Join Date: Dec 2004
Reputation: 3609
Posts: 3,573
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I bought NFS: Shift. The game was unplayable on many ATI cards (including mine) at launch. It took them about a month to patch it to a working state. When it was finally working, the game was ok, but not amazing. GT5 and Forza 3 are certainly better. So this is a nay. Nay ♥♥♥♥ing way.
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#14 | ||
![]() Join Date: Feb 2009
Reputation: 6230
Posts: 9,119
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#15 |
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Banned
Join Date: Dec 2008
Reputation: 3270
Posts: 2,297
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