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#1 |
![]() Join Date: Dec 2009
Reputation: 314
Posts: 2,298
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Why not visual novels on Steam?
I would gladly pay for Japanese visual novel games (non-adult) if they were easily available on Steam.
Some kind of achievement system would be neat addon as well. Content and genre Many visual novels are centered around drama, particularly themes involving romance or family, but visual novels centered around science fiction, fantasy fiction, and horror fiction are not uncommon. Traditionally, PC-based visual novels have contained risque scenes even if the overall focus is not erotic (similar to the "obligatory sex scene" in Hollywood action films). However, the vast majority of console ports do not contain adult material, and a number of recent PC games have also been targeted at the all-age market; for example, all of Key's titles come in family-friendly versions, and two have never contained adult content at all. Also, all of KID's titles are family-friendly. |
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#2 |
![]() Join Date: Jul 2010
Reputation: 2732
Posts: 333
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I would not mind seeing more games from other countries just in general. I'm not sure that the current Steam demographic would be all that interested in these, but if Steam did decide to push forward in this regard, they would probably get a whole new section of people.
That said, it's not really Steam who would be doing the localization. Not many western companies seem eager to translate these sorts of things. Even most of the anime subs/translations are kind of lackluster. Manga can be better, but that is probably why they hike the price up for it. Last edited by Eriako: 12-07-2010 at 08:38 AM. |
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#3 |
![]() Join Date: Jul 2008
Reputation: 267
Posts: 3,664
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If this lead to steam getting the Dogwitch novels (look it up) I'd be the happiest person on the planet.
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#4 |
![]() Join Date: Jan 2008
Reputation: 8126
Posts: 25,016
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I think eventually Steam sees itself becoming THE DD Service for all media. Give it a few more years. Most people like one stop shopping if the price is right. Now all they need do is fix the silly Euro/Pound == Dollar thing and overthrow a few governments to get support in all countries.
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#5 |
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Banned
Join Date: Aug 2009
Reputation: 623
Posts: 1,980
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What is the point in non-adult Visual Novel games?
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#6 |
![]() Join Date: Jul 2008
Reputation: 267
Posts: 3,664
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#7 |
![]() Join Date: Oct 2009
Reputation: 5622
Posts: 6,630
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Why not music or movies or tv shows? Why not garden furniture or kitchens?
Steam sells games and strategy guides for said games. It's not a bad idea to stick to a niche in the market when you do it so well. Plenty of companies failed trying to expand in markets they're not familiar with. If you see a hole in the market for DD of visual novels, perhaps create a startup yourself? |
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#8 |
![]() Join Date: Oct 2008
Reputation: 292
Posts: 1,495
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I would rather stick to Games only. They are the best at what they do and I would hate for that to be wasted elsewhere. I like having a game only platform controlled by a private company.
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#9 | |
![]() Join Date: Dec 2009
Reputation: 314
Posts: 2,298
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Quote:
Visual novels however are video games therefore Steam should consider them as a sellable product. If we can get games like Recettear on Steam I'm pretty sure we can get some other good Japanese titles out there. |
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#10 |
![]() Join Date: Jul 2008
Reputation: 267
Posts: 3,664
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What kind of logic says that visual novels are video games? This makes no sense at all.
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#11 |
![]() Join Date: Jul 2010
Reputation: 2732
Posts: 333
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#12 |
![]() Join Date: Oct 2008
Reputation: 292
Posts: 1,495
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#13 |
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Banned
Join Date: Nov 2010
Reputation: 184
Posts: 1,414
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No thanks I don't want a comic book seller as a requirement to play PC games.
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#14 | |
![]() Join Date: Jul 2008
Reputation: 267
Posts: 3,664
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Quote:
This also makes no sense. Really, are you guys even thinking before posting? |
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#15 |
![]() Join Date: Jul 2010
Reputation: 2732
Posts: 333
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