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#1 |
![]() Join Date: Jun 2009
Reputation: 90
Posts: 901
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Medic Machine guns are so OP for the class
I really dont get this, its the only thing Im not understanding about this game.
A: why do engineers have silenced SMGs while medics have heavy machine guns, up until recently medics did not even carry weapons besides maybe a side arm. B: how do they make excuses for a MACHINE GUN, something that NEEDS a tripod or to be braced In order for it to not fly up and shoot birds, to be able to be used as a rifle, with little to no kick, good accuracy and a massive clip? I have seen that gun used in place of assault rifles and in place of sniper rifles with it's accuracy and just huge clip, using it to snipe people from across the map. |
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#2 |
![]() Join Date: Dec 2008
Reputation: 13
Posts: 228
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A: Because every other class as a secondary weapon to use (IE: RPG, Tube, Mortar/C4).
Think how unbalanced it would be for a sniper, Engineer or Assault to run around with a LMG with the secondary weapons they get. B. It is a Game. |
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#3 |
![]() Join Date: Mar 2010
Reputation: 109
Posts: 1,261
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I don't see how this late in the game you can possibly think you're some sort of visionary coming out with this new theory that's never been heard before.
We've been fine with it since March, I don't think it's a pressing matter. And as far as medics not carrying weapons, you do realize medics in real war and medics in battlefield are different, right? Something makes me think smacking someone upside the head with a box won't heal them like it does in battlefield, which more or less invalidates the practicality argument. Last edited by Twombly: 01-03-2011 at 01:52 PM. |
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#4 |
![]() Join Date: Jul 2006
Reputation: 190
Posts: 3,150
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lmgs may have high ammo count, but also usually slow rate of fire, terrible accuracy @ mid-long range and NO EXPLOSIVES except one nade
everything is perfectly balanced, move along. |
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#5 |
![]() Join Date: Apr 2009
Reputation: 163
Posts: 2,426
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They have high magazine counts and some of the lowest damage values in the game..... I don't see the problem.
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#6 |
![]() Join Date: Dec 2003
Reputation: 188
Posts: 4,361
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Actually he's correct, medic is actually, point-wise, the OP class. A slight nerf to the weapons could bring it down to the other classes. But yes, this is nothing new.
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#7 |
![]() Join Date: Oct 2008
Reputation: 557
Posts: 4,077
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I think, as a game, it's fairly balanced. I thought it strange, but... its a game. and it is well balanced.
if only voip worked... |
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#8 |
![]() Join Date: Dec 2003
Reputation: 188
Posts: 4,361
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Naw, the game is not balanced.
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#9 | |
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Volunteer Moderator
Join Date: Jan 2005
Reputation: 4033
Posts: 28,046
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Quote:
They work lovely on close, medium and long range all though on long range it's only really good for the MG36. Not sure if you've used the LMG that often but I and my brother have. They are quite deadly mind you. I don't see a problem though. The Assault rifles can still kill pretty quick. __________________ Information on VAC and our Steam forum rules. Please follow the rules, it ain't hard. |
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#10 |
![]() Join Date: Jan 2010
Reputation: 226
Posts: 2,629
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I find assault rifles to be more accurate. At least that's how they've worked for me. I get higher headshot ratios with ARs, too.
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#11 |
![]() Join Date: Jun 2009
Reputation: 90
Posts: 901
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First, some of us only got the game.
As far as the 'its only a game' well, the red orchestra game and mods require machine guns to be mounted to have any kind of accuracy with the firepower they give. ALSO day of defeat source requires the same exact thing. The issue is that it is a jack of all trades weapon. SMGs are for close range only for the most part, Assault rifles are not the best for close range, best for medium to long range, the sniper rifles are best for extreme long ranges, it can work at medium, and cant work at short at all. but a MG can do close range with the high rate of fire and tear people up, at medium range its very good and at long range its accurate enough with it's ammo capacity to snipe-ish. |
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#12 | |
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Banned
Join Date: Feb 2010
Reputation: 2
Posts: 97
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Quote:
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#13 |
![]() Join Date: Jun 2009
Reputation: 90
Posts: 901
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Bi pod and Tripod.
Tripods are mounted for fixed positions and can be closed up and carried, Bipods are attached to the front. Ill put money on if your brother is firing a machine gun from a standing position without bracing it on something he is either superman or a moron. |
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#14 | |
![]() Join Date: Mar 2008
Reputation: 78
Posts: 1,647
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#15 | |
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Banned
Join Date: Feb 2010
Reputation: 2
Posts: 97
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