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Old 01-31-2011, 07:20 PM   #1
awesoome_ninja
 
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Exclamation People stop complaining!

What's with all the complaints about the game? Today's patch totally smashed all the bugs in this game, and coop works flawlessly now. Give them a break after all.
A) It's and indie team with limited resources
B) You paid 10$ for this game, can't you wait 2-3 days until they release a patch?
They have been releasing patches every other day, so they are doing great compared to other BIGGER titles that are still not fixed after a year and a half in some cases (*cough* modern lolfare 2 *cough*).
Personally I bought this game 4 times, and I don't regret it. The coop is very fun, and challenging at some point if you are messing around with friends.

Awesome Ninja =)
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Old 01-31-2011, 07:38 PM   #2
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I agree with you people should stop complaining, but saying
Quote:
Originally Posted by awesoome_ninja View Post
Today's patch totally smashed all the bugs in this game
is going a bit far. There are still lots of bugs for them to deal with and the main reason people should stop complaining is simply because it's not productive and they are working around the clock to fix the bugs. So I do agree please no more complaining, just post your bugs so you can help them fix what's still broken.
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Old 01-31-2011, 07:58 PM   #3
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Thank you, forums user awesoome_ninja for your great advice and infallible opinion. Be sure to pm all the people whose game can't start telling them the game is working flawlessly!
 
Old 01-31-2011, 08:27 PM   #4
chronorick
 
 
 
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Quote:
Originally Posted by awesoome_ninja View Post
blah blah
The game works flawlessly? Wow thanks for telling me, I was sure I constantly get time outs and authentication failures while the game throttles my connection, but it must be lying to me.
 
Old 01-31-2011, 08:33 PM   #5
gup_
 
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Useless thread is useless.
People should learn to ignore this kind of topics.

A support forum is made for people to complain about issues. Welcome to life, little boy.
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Old 01-31-2011, 10:18 PM   #6
fuerchter
 
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bugs/problems should be reported and if you don't have any you can't say everybody doesn't have any
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Old 02-01-2011, 08:35 AM   #7
ChriZ_d3luXe
 
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Please leave this forum, awesoome_ninja. Thanks.
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Old 02-01-2011, 08:38 AM   #8
PΛRΛĐIĞM
 
 
 
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I'm waiting for the multiplayer bandwith issues to go away before i start complaining, Meanwhile im making a list, And checking it twice.
 
Old 02-01-2011, 12:09 PM   #9
awesoome_ninja
 
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Quote:
Originally Posted by ChriZ_d3luXe View Post
Please leave this forum, awesoome_ninja. Thanks.
Don't worry, its my 5th coming back to SPUF due to mods not quite happy woth some of my methods of getting games (don't look at me with these eyes, I actually bought it this time)

@All:
If your internet is crap, then it's your fault. I have 14/17 people in my friend list who's game is working aithout any issues, lag, desync and all this crap.
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Old 02-01-2011, 12:16 PM   #10
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Would love to just be able to open the game :S
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Old 02-01-2011, 12:24 PM   #11
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Quote:
Originally Posted by awesoome_ninja View Post
A) It's and indie team with limited resources
Not commenting on this game or the current situation, but this argument in general needs to stop. Since when does being a small company excuse a poor product or bad quality assurance? Being an 'indie' developer gives you an excuse to put out smaller, more niche games as opposed to $60 blockbusters expected to make millions. It means you don't have a team of engineers and infinite resources to respond to problems.

It doesn't give you a right to put out a buggy, untested product. The fact that some majors have successfully done exactly that doesn't suddenly make it okay. If you don't have the tools to pull off a project this ambitious, you need to aim lower or get more and/or better ones. I'm all for supporting quality indie dev's but they arn't bloody charities.
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Old 02-01-2011, 12:35 PM   #12
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Quote:
Originally Posted by vohk View Post
Not commenting on this game or the current situation, but this argument in general needs to stop. Since when does being a small company excuse a poor product or bad quality assurance? Being an 'indie' developer gives you an excuse to put out smaller, more niche games as opposed to $60 blockbusters expected to make millions. It means you don't have a team of engineers and infinite resources to respond to problems.

It doesn't give you a right to put out a buggy, untested product. The fact that some majors have successfully done exactly that doesn't suddenly make it okay. If you don't have the tools to pull off a project this ambitious, you need to aim lower or get more and/or better ones. I'm all for supporting quality indie dev's but they arn't bloody charities.
This comment is a testament to how much you don't understand the indie development scene and how it works. When you want to start up something as big as Magicka, you can't just do it on the weekends while working another job. You sit down with some Publishers, you pitch your idea, you end up signing a contract for when the game must be completed and by what time. Magicka was already pushed back once for release schedule. It had gotten to a point where they needed to start making money to continue paying the developers and start paying back the publishers. So they released it in its current state for a very affordable price.

Being small is not an excuse for a buggy product, being small and being under time pressure is the excuse. Being small and not having enough money for a wide variety of testing systems is the excuse. Big or Indie, buggy products typically are a sign of running out of time to finish, and/or not enough funding to provide QA. A developer himself can only do so much QA, there needs to be a seperate QA department to handle the wider variety.

Everyone complaining about how the game doesn't work: You had a free demo to try things out. They had minimum specs posted and some people didn't read them. If You failed to do either of these things and you are complaining about the game, you have no one to blame but yourself.
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Old 02-01-2011, 12:51 PM   #13
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Quote:
Originally Posted by vohk View Post
Not commenting on this game or the current situation, but this argument in general needs to stop. Since when does being a small company excuse a poor product or bad quality assurance? Being an 'indie' developer gives you an excuse to put out smaller, more niche games as opposed to $60 blockbusters expected to make millions. It means you don't have a team of engineers and infinite resources to respond to problems.

It doesn't give you a right to put out a buggy, untested product. The fact that some majors have successfully done exactly that doesn't suddenly make it okay. If you don't have the tools to pull off a project this ambitious, you need to aim lower or get more and/or better ones. I'm all for supporting quality indie dev's but they arn't bloody charities.
You have the option then not to support them by not buying their games then. Simple.

Knowing that they're a smaller indie studio, and knowing that they WILL support it post launch, is enough reason for me to support them DESPITE buggy launches.

You have no business dictating to me what attitude others can or cannot take towards the developers. off.
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Old 02-01-2011, 04:58 PM   #14
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Quote:
Originally Posted by vohk View Post
Not commenting on this game or the current situation, but this argument in general needs to stop. Since when does being a small company excuse a poor product or bad quality assurance? Being an 'indie' developer gives you an excuse to put out smaller, more niche games as opposed to $60 blockbusters expected to make millions. It means you don't have a team of engineers and infinite resources to respond to problems.

It doesn't give you a right to put out a buggy, untested product. The fact that some majors have successfully done exactly that doesn't suddenly make it okay. If you don't have the tools to pull off a project this ambitious, you need to aim lower or get more and/or better ones. I'm all for supporting quality indie dev's but they arn't bloody charities.
The flaw in your logic here is that they don't have the huge resources to test it across many variations of possible PC gaming systems, and yes only having 8 guys to work on a product is an appropriate excuse for releasing a game that doesn't work across a near infinite variable of systems. What they have done is an amazing game with a good tongue in cheek humor towards action RPGs with an inventive game mechanic. Yes there are lots of bugs, but these guys (indie developers across the board) support their games with more zeal than big corps that produce games just if not more buggy than this.
 
Old 02-01-2011, 05:04 PM   #15
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HA! Within 10 minutes of this little turd posting this 20 replies went up all telling him to shove it. awesome_ninja is an idiot with an opinion, just ignore him and his post will get lost in the shuffle.
 
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