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#1 |
![]() Join Date: Jul 2009
Reputation: 21
Posts: 896
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the mouse in any Dogfighter selection menu seems like it's lagging behind the actual mouse which is set to be invisible and now I know why the mouse apparently has some sort of tracker code that is not dead on or something cause for some reason both mouse cursors appeared on screen and I could see that it was not dead on
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#2 |
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Dark Water Studios, Ltd.
Join Date: Feb 2010
Reputation: 212
Posts: 336
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GAH!
what's yer specs mate. Could you fire me on your DXDiag on pastebin? Cheers. |
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#3 | |
![]() Join Date: Jul 2009
Reputation: 21
Posts: 896
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Quote:
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#4 |
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Dark Water Studios, Ltd.
Join Date: Feb 2010
Reputation: 212
Posts: 336
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Nice rig mate.
We are not getting this lag on our current build so we're finding this hard to replicate. Now, I might hold off until we release the next content patch in a couple of weeks. You should get a nice influx of players too so you can get yer game on. I'll chat to the lads about this and see what, if anything we can do in the interim.
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#5 |
![]() Join Date: Nov 2010
Reputation: 0
Posts: 134
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same lag here, ingame on all maxed no lag.. just the menu
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#6 |
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Dark Water Studios, Ltd.
Join Date: Feb 2010
Reputation: 212
Posts: 336
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You can adjust the UI sensitiviey in the Help and Options --> Controls menu.
Have you tried this yet? |
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