Go Back   Steam Users' Forums > Steam Game Discussions > H - L > Left 4 Dead > Custom Campaigns / Maps

Reply
 
Thread Tools Display Modes
Old 02-13-2011, 02:25 AM   #1
Manneklint
 
 
 
Guest
Posts: n/a
Intro conversation setup

Ok, the past few days I have searched many forums like a maniac trying to figure this one out, with no luck. Somebody has got to know how it's done.

I'm done with the first map of my campaign, everything looks and sounds good; except for the intro sequence (the finishing touch).
I'm not looking for anything fancy, just a simple fade in with some music and a 4 line conversation.
I already know which scripts/talker I would like to use, but how do I implement these sounds into the game?
I know that Valve uses a separate txt file for setting this one up, with some sort of game_event proxy that triggers said event in this txt file. I don't want to use amb_generic or info_remarkable for this.
So can somebody be a dear and sort this out once and for all? It would help a lot of mappers.

Cheers
 
Reply With Quote
Reply

Go Back   Steam Users' Forums > Steam Game Discussions > H - L > Left 4 Dead > Custom Campaigns / Maps


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -7. The time now is 05:46 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.
Site Content Copyright Valve Corporation 1998-2012, All Rights Reserved.