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#1 |
![]() Join Date: Sep 2007
Reputation: 52
Posts: 214
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How to change the FOV
Add +cl_fov=90 (or whatever you prefer) to the command line / launch options / shortcut. Ex: "D:\Games\Crysis 2 Demo\bin32\Crysis2Demo.exe" +cl_fov=90
Here's a shot of 120 in game, a drastic change just to show it does in fact work: http://cloud.steampowered.com/ugc/57...2ED6FBB55C38E/ 90: http://cloud.steampowered.com/ugc/57...87EF9A8ABF856/ edit: Be sure to add +pl_movement.power_sprint_targetFov with a value that is the same or higher as your chosen cl_fov to prevent the constant view zooming when sprinting. Thanks to Paddywak for the sprint fov command! Last edited by pyide: 03-05-2011 at 09:08 PM. |
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#2 |
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Guest
Posts: n/a
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Thanks, will give this a shot once i can log in. Whats the default FOV btw?
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#3 |
![]() Join Date: Sep 2007
Reputation: 52
Posts: 214
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I don't know what the default is, there's no way to quick check via a console or config file. What I do know is that it's too low for me personally by default, I was already getting nauseous after a few minutes of play. Headache started to kick in too.
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#4 |
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Banned
Join Date: Dec 2010
Reputation: 48
Posts: 227
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What's the command for motion blur?
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#5 | |
![]() Join Date: Mar 2008
Reputation: 237
Posts: 1,857
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I love you OP. <3
Quote:
Last edited by st00pid_newb: 03-01-2011 at 12:43 PM. |
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#6 |
![]() Join Date: Apr 2010
Reputation: 12
Posts: 19
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Some shorcut comands to help with the various FOV's ... Motion blur ... and to remove the intro vids ...
Set the FOV to your desired FOV ... +cl_fov=90 +r_DrawNearFoV = 90 +pl_movement.power_sprint_targetFov = 90 +r_MotionBlur=0 +g_skipIntro=1 EXample ... "C:\Program Files (x86)\Electronic Arts\Crytek\Crysis 2 Demo\bin32\Crysis2Demo.exe" +cl_fov=90 +r_DrawNearFoV = 90 +pl_movement.power_sprint_targetFov = 90 +r_MotionBlur=0 +g_skipIntro=1 Enjoy ...
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#7 | |
![]() Join Date: Sep 2009
Reputation: 1461
Posts: 851
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Quote:
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#8 |
![]() Join Date: Sep 2007
Reputation: 52
Posts: 214
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Since it's impossible to see what the commands are for Crysis 2 as of yet, you can only go by what was in the original Crysis and hope they didn't change them for the new engine and 2.
So there's a few commands listed here you can try to adding to the command line like the fov tweak get rid of blur, no idea if they will work however: http://www.tweakguides.com/Crysis_8.html http://www.tweakguides.com/Crysis_9.html http://www.tweakguides.com/Crysis_10.html http://www.tweakguides.com/Crysis_11.html http://www.tweakguides.com/Crysis_12.html r_motionblur & r_PostProcessEffects (also gets rid of depth of field effects and such) Trial and error to see if they work I suppose. |
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#9 |
![]() Join Date: Jul 2009
Reputation: 18
Posts: 343
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Thanks for the skip intro one!
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#10 | |
![]() Join Date: Sep 2007
Reputation: 52
Posts: 214
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Quote:
Upping the field of view above a certain point will start to fishbowl the edges in every game where it's adjustible. You just have to go by what you prefer, and if you prefer the default then that's all there is to it. I'd say you want somewhere between 75-90 though if the default makes you sick like it does for me. Above that you gain much more peripheral vision, but at the expense of harder to see distant objects, and of course the fishbowl effect increases. Lots of people don't care about that as they rarely focus on the edges of the screen anyway. I personally stick around 80-100 depending on the game. Nearly every game (or engine) handles it differently, and older ones without proper widescreen support usually need ~100 in 16:10 resolutions. |
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#11 | |
![]() Join Date: Sep 2009
Reputation: 1461
Posts: 851
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#12 |
![]() Join Date: Dec 2009
Reputation: 16
Posts: 493
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#13 | |
![]() Join Date: Feb 2011
Reputation: 38
Posts: 269
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#14 |
![]() Join Date: May 2010
Reputation: 62
Posts: 1,906
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I think 90 is perfect IMO, 120 is like a huge fish eye.
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#15 |
![]() Join Date: Mar 2010
Reputation: 181
Posts: 1,420
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It will be great if somebody will find out how to turn off more useless stuff like bloom or AA.
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