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#1 | ||
![]() Join Date: Mar 2011
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Posts: 19
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Changing effects
Hi all, well, playing with the policies.lua file i found how to change some effects like how many CO2 Biochar and Artificial Trees do absorb.
For examble, with Biochar, you have to do this: 1.Find this part of text: Quote:
2. Change the number after amount=-425 in Quote:
(I guess you can even do it emmit Co2 instead of absorb it if you change the variable to a possitive number) Now here is my problem, I want to do the same with Sulphate Aerosols, to make their effect more contundent (So I can get degrees going down even faster) Which line do i have to modify to accomplish my goal? Last edited by .Lockheart: 03-08-2011 at 10:04 AM. |
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#2 |
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Just edit this card:
card{ id=10783, oldid=None, title="Aerosol Geoengineering in progress", description="%(region)s continues to inject sulphate aerosols into the stratosphere.", role="pwy", cancel_on_fail=false, card_image="default", economic_cost=0, type="impact_effect", impact_type="None", severity=5, report_uniquely=true, loud=false, report_data={ schedule="default", channel="viewpoints", flavour="good", severity=5, logo="environment", reporter_background="geo_engineering_aerosols", card_splash=nil, }, requirements={ {type="g_attr",attr="year",pred=">=",value=2020}, {type="r_tag",tag="game_aerosols_working",pred="== ",value=1,report=false} }, default_effects={ }, effects={ [0]={ {type="r_tag",tag="game_aerosols_working",op="abs" ,value=0}, {type="g_attr",attr="forcing_modifier",op="rel",va lue=-0.25} } }, sectors={ }, popularity_cost={ attitude_outlook=-20 }, pox_effects={ {pox="pox_tech",amount="single",scale=6} } } Just add {type="emissions_dump", amount=-425} with any amount you want to effects. |
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#3 |
![]() Join Date: Mar 2011
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Posts: 19
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But i dont want Aerosols to absorb CO2, i want them to make the Earth colder
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#4 |
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#5 |
![]() Join Date: Mar 2011
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Posts: 19
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Oh, true, tested it and it works. Thanks!!!
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