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#1 |
![]() Join Date: Jan 2010
Reputation: 11
Posts: 576
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#2 |
![]() Join Date: Dec 2010
Reputation: 178
Posts: 175
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Looks good. With no lock-on RPG, I'm kinda scared of enemy helicopters now. That can be a good thing or a bad thing, not sure yet.
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#3 |
![]() Join Date: Jun 2010
Reputation: 74
Posts: 792
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did you guys read that other comment? EDGE gave it 5/10. Not exactly inspiring. And the footage looks a bit boring tbh, with 7 v 7 especially when it should be double that. May make me think about cancelling my pre order.
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#4 |
![]() Join Date: Jul 2010
Reputation: 121
Posts: 1,920
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I can't find this review and it wasn't a part of their latest issue.
Last edited by Cyzthur: 03-10-2011 at 10:40 AM. |
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#5 |
![]() Join Date: Jun 2010
Reputation: 74
Posts: 792
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can't find the review either, but i Guess it's in their next isssue? Everyone is talking about the score:
http://www.google.co.uk/search?clien...hannel=suggest |
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#6 |
![]() Join Date: Nov 2009
Reputation: 261
Posts: 1,456
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#7 |
![]() Join Date: Jul 2009
Reputation: 252
Posts: 3,315
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The review is pointless, make your own opinion.
Anyways, the game did look a little empty but that shouldn't be an issue after release (considering it's THQ's most pre-ordered game ever). One thing I noticed though was the map design looked really good. Lots of interesting terrain. Bridges, valleys, hills, houses. Going on the roofs of the houses, etc. And the proximity based rocket launcher is really nice. Nothing is more annoying in BC2 than getting in a vehicle and hearing 50 missile warning alarms going off until you die as everyone and their mother targets you. |
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#8 |
![]() Join Date: Nov 2009
Reputation: 261
Posts: 1,456
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#9 |
![]() Join Date: Jun 2009
Reputation: 57
Posts: 397
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7 vs 7 looked refreshing.
16 vs 16 is just a cluster ♥♥♥♥ tbh. |
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#10 |
![]() Join Date: Apr 2009
Reputation: 114
Posts: 177
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Part 3 here: http://www.youtube.com/watch?v=VgJnrvYbG5Y
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