|
|
#16 |
![]() Join Date: Jan 2009
Reputation: 27
Posts: 441
|
I think it's funny how the console versions have the honeycomb border in intensive sections to help ease up the processing load.
|
|
|
|
|
|
#17 |
![]() Join Date: Feb 2009
Reputation: 2
Posts: 113
|
My shots aren't downscaled above they're sections of 1080p with the 720p upscaled.
The writing on the sign is blurry, some details on the edge of the building are completely lost the trees lose the definition between leaves and the building in the background looks like a picture rather that being rendered in-game as it is. |
|
|
|
|
|
#18 |
![]() Join Date: Apr 2010
Reputation: 7
Posts: 317
|
OMG without actually reading the whole thread or post I know which is better by a mile lol of course PC wins hands down, what a daft posting in the first place no offense to the op but please there's no real comparison PC<-->Consoles lol PC wins all the time...
![]() P.S I run the pc version on Hardcore with max 60FPS Can't see the Console matching that lol Last edited by BritishGaMer: 03-27-2011 at 03:06 PM. |
|
|
|
|
|
#19 |
![]() Join Date: Apr 2010
Reputation: 7
Posts: 317
|
|
|
|
|
|
|
#20 |
![]() Join Date: Oct 2008
Reputation: 26
Posts: 547
|
Im grips with the game have nothing to do with graphics. To quote Clinton, "its the physics, stupid!"! Plus the SP is obviously not the main feature, but it is pretty bland, you have no control over your char during scripted events other than holding F to watch our pretty stuff fall down in the background. and SP has extremely, EXTREMELY limited replayablity. 2 maybe 3 playthroughs and best.
MP will be this games only saving grace. That or wanting to show it to friends..thats about it. |
|
|
|
![]() |
|
||||||
| Thread Tools | |
| Display Modes | |
|
|