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Old 04-08-2011, 03:38 AM   #1
beegoody
 
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Game running too fast!

Hello

There was another thread on that, but the problem wasn't solved.

The game is running in fast-forward like the speed of the game is fps-based. Any fixes?
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Old 04-08-2011, 06:55 AM   #2
SA_ChooChoo
 
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Agreed

The game I feel is somehow FPS based, yet, not exactly. I still cannot beat the final level, because Dr. Fetus seems to outrun me and the moving saw walls strangely. By the time I reach the end, Dr. Fetus is standing on the other side of the bridge.

So, I shrug my shoulders at this, not understanding what or why.
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Old 04-08-2011, 05:29 PM   #3
Qieth
 
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I don't know if it helps, but I've been doing some Lets Plays of Super Meat Boy. When I go record it with fraps, if I have it set to 25 FPS (which I use for everything), the game slows down (because, that's what Fraps does). You generally don't notice it on most games, but you will in Super Meat Boy.

I don't know if it would work, but I suppose you could actually get fraps and have it record at 60 FPS (as I do when I record) - that should fix the FPS, but it will surely add a lot of video files to your computer
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Old 04-10-2011, 06:47 AM   #4
.Leo.
 
 
 
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I managed to fix this by forcing V-sync in the NVidia Control Panel
Here's an image I found on Google, just add super meat boy/supermeatboy.exe and change the Vertical sync setting to "force on"
IF you have an NVidia card, of course :P
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Old 04-10-2011, 01:39 PM   #5
bleedingsnow
 
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The way I do it is force my desktop refresh rate to 60 hertz and then play meat boy in windowed mode. YMMV.
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