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#1 |
![]() Join Date: Jan 2010
Reputation: 1
Posts: 135
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Wave 45 =D With West coast USA friend and me in Belgium =D
http://steamcommunity.com/id/Misoski...8016268477877?
So we do miss our sniping a lot =D But good fun. Casual. We just simply set up a standard maze, also played inefficiently by selling some of the air towers later on (>O_o) http://steamcommunity.com/id/Misoski...016268473504/? What got most of our health was tanks and them uhmmm front shield immune floating squid D= (They came with 3 mobs with runners or tiny swarms) We handled air pretty nicely~ Had quite a few mad air waves. only 3 dodging wesps got in of a 2 dodgers horde. Zerg swarm like fliers got close a lot of times~! Intense~ |
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#2 |
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Banned
Join Date: Feb 2011
Reputation: 138
Posts: 897
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very nicely done sir:
What tactic did you used in the beginning? I always seem to struggle with a friend at about wave 5-7, then we get to about 28% core energy, but then, it's easy once we get enough upgrades. |
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#3 |
![]() Join Date: Jan 2010
Reputation: 1
Posts: 135
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Next to a little bit of luck with waves~ (>O.O)
The host should level sniper to 2 when he can =D First we only build a part of maze 30%, by 5-7 75%? of the maze complete. And we build the turrets we feel is necesary. Lightning a bit for tank prep, gatling can be for the general easy mobs (tiny, and normal walkers) And a scatter laser for squids~ And hope as many of your snipings hit and the grenade D= |
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