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Old 04-15-2011, 04:02 PM   #1
Laserpaper09
 
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FOV command

Hello.

I noticed that you can change the view model fov to higher than 50 without cheats on. I forgot the command. If anyone can tell me it'd be greatly appreciated. Thanks.
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Old 04-16-2011, 02:21 PM   #2
Laserpaper09
 
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humpp
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Old 04-29-2011, 07:49 PM   #3
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Old 04-29-2011, 08:18 PM   #4
tschumann
 
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I think it's fov <number>
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Old 04-29-2011, 09:48 PM   #5
Roseyyy
 
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You have to install a FOV plugin for the command to work, and the command is: viewmodel_fov_override ##

For the plugin:
http://www.mediafire.com/?052u001q81ba20i
*Extract the .dll and .vdf files into your left4dead/left4dead/addons folder
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Old 09-19-2012, 08:15 PM   #6
Boneless69
 
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Quote:
Originally Posted by tschumann View Post
I think it's fov <number>


THATS not it

Quote:
Originally Posted by Roseyyy View Post
You have to install a FOV plugin for the command to work, and the command is: viewmodel_fov_override ##

For the plugin:
http://www.mediafire.com/?052u001q81ba20i
*Extract the .dll and .vdf files into your left4dead/left4dead/addons folder
also which FOV is this weapon fov or just the games view FOV?


DOES it work without the plugin?

is that file safe?

Last edited by Boneless69: 09-19-2012 at 08:19 PM.
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Old 09-19-2012, 11:58 PM   #7
hrn
 
 
 
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No one of existing fov related commands doesn't work in any way. Discussed many times.
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Old 09-20-2012, 05:27 AM   #8
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Used to work on quake..
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Old 10-02-2012, 08:46 PM   #9
UNCLE™CAFFEINE
 
 
 
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Type cl_viewmodelfovsurvivor ## in the console.
## can be any number from 0-128 the default is 51...


-*-*-*
Radio Edit: Just realized this is an old old thread that was necro'd. But there is the answer in any case.

Last edited by UNCLE™CAFFEINE: 10-02-2012 at 08:48 PM. Reason: *Just Say No To Medpacks And Deeeeeefibs!*
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Old 10-02-2012, 09:39 PM   #10
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Quote:
Originally Posted by UNCLE™CAFFEINE View Post
Type cl_viewmodelfovsurvivor ## in the console.
## can be any number from 0-128 the default is 51...


-*-*-*
Radio Edit: Just realized this is an old old thread that was necro'd. But there is the answer in any case.
and its a answer to nothing, as that command is avaible in l4d 2 but not in l4d 1
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Old 10-03-2012, 02:26 AM   #11
hrn
 
 
 
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Changing viewmodel FOV is pretty useless thing at all. In case with L4D1 it's just fine as it is. In L4D2 it won't help much too, since the ugliness of l4d2 viewmodels caused by screwed up procedural (helper) bones, fov have nothing to do with that anyway.
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