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#16 |
![]() Join Date: Apr 2011
Reputation: 2
Posts: 32
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#17 |
![]() Join Date: Mar 2011
Reputation: 2
Posts: 45
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I would rather see offline LAN Coop. Can anyone confirm or deny it? Maybe connect console command in Steam offline mode??
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#18 |
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I asked it in my thread already, but I'll ask here again since it's more likely I'll get an answer.
Is it possible to adjust the split so that I can play with my brother on 2 monitors while one of them has a 1680x1050 resolution and the other one's is 1920x1080? |
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#19 |
![]() Join Date: Jun 2009
Reputation: 0
Posts: 122
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To invert the right stick I assume the command would be
EDIT: sorry, it would be "cmd2 joy_inverty2 1" like it was in L4D2? I ended up making two .cfg files in that game for people who played inverted. Last edited by Cornpwn: 04-19-2011 at 11:02 AM. |
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#20 |
![]() Join Date: Sep 2009
Reputation: 198
Posts: 1,066
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THANK GOD this exists! I was worried from Day 1 that it wouldn't have splitscreen, but Valve delivers again!
+rep to you, sir! Would read again! |
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#21 |
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The best thing to do if you are not using the joypad in solo mode is to replace one of the preset for the joypad(e.g joy_preset_2.cfg) with the code chameleon give us et change the preset in the option in-game. It works well for me and you don't have to type "exec joy_coop.360.cfg"(which don't work for me) every time you wanna play co-op.
Edit: Beside that i have he same question khasim asked. Last edited by tym0: 04-19-2011 at 06:04 AM. |
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#22 |
![]() Join Date: Dec 2009
Reputation: 0
Posts: 22
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got any advice for those that have glovepie and a wii classic controller pro?
edit: my main problem seems to be the analog sticks. The left one works when it feels like it, and the right one doesnt work at all. Last edited by Danfun64: 04-19-2011 at 06:27 AM. |
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#23 |
![]() Join Date: Dec 2009
Reputation: 0
Posts: 22
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bump, really want help here.
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#24 |
![]() Join Date: Dec 2008
Reputation: 21
Posts: 144
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Is it possible, that both players use 360 controller?
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#25 |
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does this cut out the cutscenes for the mode?
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#26 |
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10/10
is what i would say but i cant get my 360 controller to play as second player =[ any help thanks +rep |
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#27 | |
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I worked quite a bit with Left 4 Dead split screen and I have some input that might help on this topic.
First, make sure you have Microsoft Xbox360 Accessories 1.2 installed. If you want to make sure that your xbox 360 controller assigns itself to player 2 then download and install JoyID. This program allows you to create "dummie" controllers that block xbox360 controllers from assigning itself to player 1. My setup uses Xbox 360 Wireless Gaming Receiver and two wireless 360 controllers. I haven't been able to fully configure the controllers to work in Portal 2. Right now I seem to be stuck on how the controller deals with using the ping tool. My config file looks like the following: Quote:
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#28 |
![]() Join Date: Jun 2010
Reputation: 245
Posts: 933
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Awesome thread! No whine and DIEn here, + rep.
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#29 |
![]() Join Date: May 2010
Reputation: 5
Posts: 68
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#30 |
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Thanks so much, but I've run into one small issue. After I run the joy_coop.360.cfg file (I am using two 360 controllers, maybe I'm having the same problem 'Radiophed' is having), whenever I press the ping button (LB) on the first 360 controller, Player 1 starts incrementally looking upwards until they reach the ceiling. Whenever I press ping on the second controller, Player 1 also starts looking up (yes, Player 1, Player 2 is NOT affected), AND Player 1 spins 90 degrees in a clockwise manner. Just thought I would write out in detail. At least we have basic functionality with this, which is better than none. Thanks so, so much.
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