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Old 05-07-2011, 06:31 AM   #1
Petrish
 
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How to record videos for the new Steam video feature

Hi there,

I was wondering if there are any good ways of recording your ingame gameplay. I remember some years ago when I used to record videos that FRAPS was what everybody used, but it used to lag my games so the videos I recorded were really bad quality ones.

Are there any other new programs out there? What you guys use? Will we see a Steam built-in video capture thingy?
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Old 05-07-2011, 06:34 AM   #2
RuneForce
 
 
 
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Fraps is still the best option
all source games and a few others have the ability to record demo's you should look it up on youtube or sumthing.
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Old 05-07-2011, 06:34 AM   #3
ALG (• ε •)
 
 
 
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FRAPS is still the best recorder there is
Another good ingame recorder is WeGame, but not as good as FRAPS
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Old 05-07-2011, 06:36 AM   #4
Justin7
 
 
 
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Quote:
Originally Posted by Petrish View Post
Will we see a Steam built-in video capture thingy?
Hopefully, TF2 got a video capture/editor now. And TF2 is just 1 big testing grounds for Valve. So hopefully this will mean we will get a Steam recorder once this has been tested enough.
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Old 05-07-2011, 06:40 AM   #5
jackpf
 
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Ive always used xfire video recorder. It's good quality.
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Old 05-07-2011, 06:43 AM   #6
kirbyte
 
 
 
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FRAPS has improved considerably in recent years; you may be able to play with less impact on framerate now.
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Old 05-07-2011, 07:50 AM   #7
Petrish
 
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OK then I'll try again FRAPS, thanks
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Old 05-07-2011, 08:12 AM   #8
rusik84
 
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WeGame is good, but they steal your money. They stole from me 15$ and administrators keep ignoring me when I ask them about refund.

So use Fraps, if you lower record quality a bit, the game won't lag
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Old 05-07-2011, 08:25 AM   #9
~kev~
 
 
 
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There is a thread in the Fortress Forever forums about making videos with Source recorder

http://www.fortress-forever.com/foru...ad.php?t=18373

If you do not want to go the Source recorder route, go with Fraps
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Old 05-07-2011, 08:49 AM   #10
Vaemer-Riit
 
 
 
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Your best bet is source games is to use the built in demo recorder and then replay the demo with FRAPS running to capture the video in a usable format.
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Old 05-31-2012, 01:31 AM   #11
laZee
 
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Quote:
Originally Posted by Vaemer-Riit View Post
Your best bet is source games is to use the built in demo recorder and then replay the demo with FRAPS running to capture the video in a usable format.
Hell no! If you're able to record a demo, then render the demo out into .tga files using the engine! its more complicated and needs more diskspace, but u can get any resolution you want at any framerate you want without any lags. thats worth it.

imagine: 1080p @ 300fps? no problem.

short version: record demo, render it out (look for a tutorial on that, "startmovie" is the command i guess) using your desired framerate, merge the >1000 .tga-files into one .avi using virtualdub (its easy) and from there do what u want with that footage. compress the avi into xvid or h264 or use it uncompressed in some video editor.
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Old 07-20-2013, 09:33 PM   #12
Thoragh
 
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Thumbs up I've used OBS (Open Broadcaster Software)

It does decently if you want to go free (or donate to help that project out). I thought it was pretty feature rich for an Open Source project
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