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#1 | |
![]() Join Date: Nov 2009
Reputation: 17
Posts: 129
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I've been trying to use PackBSP to add custom content into my map, and everything inputs fine until I actually try and pack the map. Then I'm hit with the message "An error occurred while creating a copy of the map with packed content."
Not sure what to do, but here's the part of the log that I think is relevant: Quote:
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#2 |
![]() Join Date: Sep 2008
Reputation: 836
Posts: 9,969
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Strange. Something is exploding when it tries to run Valve's bspzip.exe program.
Code:
Executing: "c:\program files\steam\steamapps\acelove27\SourceSDK\bin\orangebox\bin\bspzip.exe" -addlist C:\Users\Brian\AppData\Local\Temp\packbsp_temp_6789702349121835467.bsp C:\Users\Brian\AppData\Local\Temp\packbsp_list_1879703975339561293.txt C:\Users\Brian\Desktop\gm_acegrass\gm_acegrass.bsp 11:55:55,701 ERROR [AppModel] BSPZIP failed with exception. org.apache.commons.exec.ExecuteException: IO error with output (Exit value: -1. Caused by org.apache.commons.exec.ExecuteException: Process exited with an error: -1073741515(Exit value: -1073741515)) As a temporary workaround, you can can copy-paste the packing-list PackBSP generates to a file of your own choice, and use that file when running bspzip manually. (See "Adding a list of files".) Actually, that would also be something worth testing: If bspzip.exe still explodes when you do it manually, then maybe something is wrong with Source SDK. |
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#3 | |
![]() Join Date: Nov 2009
Reputation: 17
Posts: 129
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Quote:
![]() Funny that you should say that. I've previously noted that the source SDK version of vtex returns the above error. I managed to get around it by using the Left 4 Dead 2 version instead. I'm noticing the same thing here, for some reason it seems as if all of the source SDK tools (the command-line ones) have this error. I've also noted this error in starting various steam applications, but a restart of steam usually fixes those. I've found threads where people talk about this, but I never found a solution. Not sure if reinstalling the SDK would fix it or not. Anyway, thanks for the suggestion, I ended up using a filelist I had previously typed up, and just manually using the Left 4 Dead 2 bspzip. EDIT: Reinstalling Source SDK and 2006 + 2007 base seems to have worked. Last edited by acelove27: 05-15-2011 at 10:39 AM. |
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#4 |
![]() Join Date: Sep 2008
Reputation: 836
Posts: 9,969
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Ironically, it uses Valve's bspzip.exe because "it'll be more reliable to use the manufacturer's own tool"...
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#5 | |
![]() Join Date: Nov 2009
Reputation: 17
Posts: 129
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Quote:
That was pretty much exactly what I thought, and to make matters worse, it's started happening again. I might try just reinstalling the 2007 base this time though, since I think that's where the orangebox bspzip is included. |
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