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#1 |
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Guest
Posts: n/a
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Memory leak ?
I played the game, on high setting (as the auto detector picked) at first it runs great, but after 5 min, the framerate goes so far down its unplayable. I tried it on the lowest settings and it does the same thing.
Anyone else having really bad framerate after a few min? I am quessing its a very bad memory leak, it's unbelieveable. heres my system specs: Processor Information: Intel i7 CPU Speed: 2942 Mhz 8 logical processors 4 physical processors HyperThreading: Supported Operating System Version: Windows Vista (64 bit) Video Card: Driver: NVIDIA GeForce GTX 460 DirectX Driver Name: nvd3dum.dll Driver Version: 8.17.12.7061 DirectX Driver Version: 8.17.12.7061 Driver Date: 7 Apr 2011 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 59 Hz DirectX Card: NVIDIA GeForce GTX 460 VendorID: 0x10de DeviceID: 0xe22 Number of Monitors: 1 Number of Logical Video Cards: 1 No SLI or Crossfire Detected Primary Display Resolution: 1920 x 1200 Desktop Resolution: 1920 x 1200 Primary Display Size: 26.65" x 16.65" (31.42" diag) 67.7cm x 42.3cm (79.8cm diag) Primary Bus: PCI Express 16x Primary VRAM: 768 MB Supported MSAA Modes: 2x 4x 8x Sound card: Audio device: Speakers (Creative SB X-Fi) |
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#2 |
![]() Join Date: Mar 2009
Reputation: 41
Posts: 1,341
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Wouldn't a memory leak affect all players?
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#3 |
![]() Join Date: Mar 2010
Reputation: 0
Posts: 122
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What do you have Texture Memory Size set to? From what I can tell, you ought to use High (rather than Very High) with a 460, and even then, it'll eventually go above the card's 1GB of VRAM (I'm assuming you have a 1GB 460; if you have a 460 with only 768MBs of VRAM, you ought to use Medium instead).
Edit: You might also try the new beta drivers from nVidia. |
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#4 |
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Guest
Posts: n/a
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same here
I am haveing the exact same problem with my GTX 460 and I am running the current beta driver. Apparently the guys at IGN are having the same problem as I quoted below.
"In fact, I've had to restart the game a number of times to get its erratic framerate issues under control. I'm playing the Steam version of the game, and have tried out Geforce GTX 580 and Radeon 6970 cards on a system with a Core i7 975 CPU and experienced the same issue in both configurations. I crank the settings, keeping SSAO off, and everything seems fine and runs smoothly. Then when a new scene loads, occasionally the framerate plunges into near single digits. I save, quit out of the game, change none of the graphics settings, and when I reload the game everything runs fine. That strikes me as an issue with the game, not my hardware. Am I alone with these issues or are others having problems as well? Update: After some further searching and installing, I think I may have found a fix for the performance problems. I'm using a GeForce GTX 580 now, installed the beta drivers Nvidia posted, followed advice found on message boards to uninstall 3D Vision drivers and turned off SSAO and Supersampling in The Witcher 2's configuration menu. The result is gameplay that runs at between 50 – 60 frames per second with everything else cranked. Whew. I can't say what a proper fix might be for AMD card users though." -IGN in progress review http://pc.ign.com/articles/116/1168535p1.html EVGA GeForce GTX 460 1GB 256-bit GDDR5 OC ASUS Crosshair IV Formula AMD 890FX Motherboard AMD Phenom II X6 1090T 3.72GHZ OC G.SKILL Ripjaws Series 4GB DDR3 1600 CORSAIR 850TX After a few minutes my frame rate(no AA, no SSAO, no ubersampling) goes from 60 fps at 60% gpu usage, to 10fps with 15-20% gpu usage. I'm going to go uninstall the 3d vision drivers and see if that helps. |
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#5 |
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Guest
Posts: n/a
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Confirmed
Uninstalling 3d vision drivers fixes this issue
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#6 |
![]() Join Date: Jun 2010
Reputation: 125
Posts: 1,969
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Ya same problem here, will lowering texture size fix the issue?
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