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#1 | |||||||||
![]() Join Date: Jul 2010
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NEW: Click the below forum to see Valve's own David Kircher's take on this conundrum.
http://forums.steampowered.com/forum....php?t=1906183 ---------------------------------------------------------------------------------------------------------------------------------------------------- NOTE: I apologize in advance for any sarcasm or ignorance that may be apparent in what I wrote. Sometimes I think I'm very right, but I, as well as the forum, should not that we can't be right all of the time. I hope that you find the below explanation informative, helpful, or at the very least, something interesting to think about. ---------------------------------------------------------------------------------------------------------------------------------------------------- I saw the thread “Portals on moving surfaces” awhile ago, and was truly stumped. It took me quite awhile to wrap my head around the conundrum, but I think finally did it. --- http://lastopp.no/3/85598fa1714fb800...c1d04fb2fb.jpg The question is this. If a surface with a portal on it accelerates toward and object, will it shoot out of the other portal, or not. Situation A has the cube simply plopping out of the portal. Situation B has the cube flying out of the portal. I’ve been analyzing this situation (Maybe a bit too much). For the sake of my sanity and mspaint, I have changed the orientation of the blue portal to just being on the ground. It is nearly the same situation, and only differs in the angle that the cube is shot out of the portal at. PIC 1 [The Situation] http://imageshack.us/photo/my-images/40/pic1ju.png/ Firstly, let’s address the accelerating platform. The movement of the platform is in relation to the cube. The platform is accelerating down towards it. The problem faced here is that this is somehow different than the platform accelerating upwards, and the cube going flying through the stationary portal. When the frame of reference is understood, these two things are understood to be the same thing. Imagine this. PIC 2 [Looking through the blue portal] http://imageshack.us/photo/my-images/101/pic2yt.png/ When you are standing above that blue portal, your frame of reference is the room. When you look through the blue portal, you will see a cube accelerating towards you, whether it is, or the platform with the orange portal is accelerating towards it. Due to the frame of reference, the orange portal accelerating towards the cube is not unlike a situation where the cube would be flung through the orange portal. --- Many people have disagreed on this, but there’s something that many people are missing. Portals displace matter that go through them. Portals work by changing matter’s position in space. Take a look at this situation. PIC 3 [The cube is seemingly accelerating and stationary at the same time] http://imageshack.us/photo/my-images/705/pic3ca.png/ Because the frame of reference is the room, the cube is accelerating (Or simply moving is more likely). Portals only have an effect on the matter that is going through them, nothing else. Once the cube goes through that orange portal and out of the blue one, it has its new position, and is most definitely moving. The portal has no affect on the parts of the cube that have already gone through it. Although this looks like simply moving of the cube, the cube is most definitely moving in respect to the room. Why is it moving though? The orange portal. As stated before, the orange portal moving or the cube moving doesn’t really matter, and this is why. “As an object goes through a portal, its output speed is equal to the speed that it goes in with.” But wait, the cube isn’t moving! That’s what is the most confusing part of the situation. If you are able to ignore many other factors of the situation, and just focus on the orange portal and the cube, think about it. Despite the cube not moving in respect to the platform that it sits on, it is definitely moving in respect to the orange portal, and that’s the key. Orientation, speed, and position of the actual portal and what is going through it are what matter. Although the cube looks not to be moving, if you were the orange portal, you would definitely think that the cube was flying towards you, and would definitely feel it fly through you. If you are able to ignore the seemingly stationary cube, you can understand that as the cube goes through the orange portal, it’s newly displaced atoms are going at a very fast speed. There is no force which simply stops the cube from moving. TL;DR – Understand the frame of reference. It’s B. --- This took me a hell of a lot of time to figure. I spent countless hours in the shower considering the physics of this, and how a cube could somehow get a force from nowhere. I would really appreciate some feedback. --- Quote:
You have to understand that because the orange portal is accelerating towards the orange portal in REFERENCE to the orange portal, in both situations, the cube goes through the orange portal at a certain speed. It doesn't matter which of them looks like it's doing the moving; the speed of which the cube goes through the portal stays the same. Quote:
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THE ORANGE PORTAL IS CREATING MOMENTUM. IT IS MOVING. THAT IS ONE OF THE BIGGEST REASONS FOR CONFUSION ABOUT THIS IDEA. What you must understand is that the orange portal moves over the cube, not like a curtain, but more like a funnel, or a vacuum. The thing that occurs between the two portals is able to "give" the cube momentum due to the speed differences of the 2 portals. Simply because the orange portal is moving, and the blue portal is not, makes the situation difficult to understand. Because the orange portal is moving, and the cube is not, you must understand the orange portal's motion. Quote:
Compeltely wrong, that's for sure. The cube goes through the portal at a very high speed, no matter what it does when it gets out. It is very much moving, and that's obvious. The cube's position in space is changed, along with it's speed, due to the orange portal overwhelming it so quickly. Quote:
Those, once again, aren't the same. You are completely forgetting that motion is also relative to the blue portal, which isn't even in this equation. In fact, that's a terrible analogy and comparison. What are you thinking? Quote:
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And of if portals could somehow transfer forces of gravity...geez. That would make for a confusing an annoying game. Once again, portals change positions of things in space, and they conserve momentum. Quote:
Because of portals, gravity only has an effect on, well, what it is affecting. It sounds redundant, but I'll try to explain it better. If you've got a portal on the floor and the wall, and you put your hand through the portal in the wall, your hand coming out of the floor is going to be pulled down by gravity. Because you are sticking your hand "through" the wall, it will feel as though your hand wants to fall back to your body, when in reality it's really falling due to gravity. The rest of your body however, will be pulled in the same direction that is always is. Just because a part of the cube is right "inside" the very lip of the portal, doesn't mean much. Whatever part of it is on one side or the other will experience gravity and other forces in respect to it's position and where it's oriented. It's not as if an object has to go all the way through a portal to feel something, every part of the object feels a change in forces when it goes through the portal, bottom, top, middle, end, etc. --- The Pole Example http://imageshack.us/f/818/pic4x.png/ This example is much more representative of the relation of the orange portal, the blue portal, and what goes through them. Imagine that we have the same situation, but the cube sits on a pole instead. It's nearly the same situation, except there's a pole. When the cube and the pole go through the blue portal, they come out of it at 10 m/s. If you ignore the portals and just think about a very small platform coming through the floor of that room, it can be proven with physics that an object sitting on it would fly into the air if it suddenly stopped. When the orange portal finally hits the floor, the pole (or small platform, whichever you would like to call it) would stop, and due to the cube's inertia, the cube would keep going. This example is not unlike the first one, it's just that there's a pole. As stated before, objects going through a portal are affected by that portal. Objects already through the portal are unaffected by the portal, because a portal changes positions in space, and the only thing that the portal keeps changing is the pole. If a cube has a pole accelerating under it, it will accelerate and move up; this can be, and probably has been proven. The "flying up" of the cube can be proven through inertia. As said before, it's very similar to the actual situation that is being argued. I just had to add a pole to make the situation more understandable. Although the pole is being affected throughout the example, the portals only affect it's speed in relation to the cube; nothing else. "Dropping" The Room on The Cube Example Picture to come (Possibly). It's difficult for me to draw. Quote:
The situation as described is unlike dropping a room on the cube. It's more like dropping a room on a cube that is floating in the air. In the situation that WE are talking about, momentum comes from the difference in portals. Dropping a tir on a marble? There is no difference. Both sides of the tire are moving downwards at the same speed. Think of both sides of the tire as the portals. The sides of the tire are manipulating space, not just "falling on the marble". And again, the situation is not similar, because you are comparing a situation in which the frame of reference is the room, to a situation where the frame of reference is the floor. When you drop the tire, you're comparing the marble to the floor. When you drop the room (In the original situation) there is NO FLOOR. It keeps falling in a sense. When you drop the room on the cube, once the cube enters the room, it is affected by gravity, just as the room is. Last edited by Macedragon37: 05-26-2011 at 06:57 PM. |
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#2 |
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Banned
Join Date: Jun 2010
Reputation: 346
Posts: 2,315
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This is not possible as it's the engine that would need to be fixed up to using portals on moving things.... But it may not be possible to fix it because the math that does portals is actual physics and wormhole physics and in that wormholes are fixed points in space and time that connect to each-other just like in portal 1 & 2.
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#3 |
![]() Join Date: Jan 2010
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Posts: 13
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I don't understand why people are implying that portals can't move. As of Portal 2, they absolutely can. I've even see a few custom maps with them. There was this one map that had a portal on a slab of concrete freehanging by a rope. Fascinating.
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#4 |
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Banned
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Those maps do not involve moving physical objects as the laser's and liquid are mirrored to look like it's actually going through the portal... Which is how the developers made it because the wormhole physics code wouldn't allow the objects to go through when the portals are moving...
Last edited by FusedCore: 05-24-2011 at 09:21 PM. |
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#5 |
![]() Join Date: Apr 2011
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This is really a case where we can theorize all we want, but we can't have any definitive experiments because we simply don't have the resources.
I enjoy this debate, and I've been lurking ever since page 2, but it just seems like it's been very circuitous. |
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#6 | |
![]() Join Date: Jan 2010
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#7 |
![]() Join Date: Jun 2008
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In Portal 2, moving portals only work with the player and with lasers (I think). Nothing else will interact with the portal.
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#8 |
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Banned
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Ever watch any of the Stargate series?? Well in there you needed A fixed none moving point in space to use the Stargate(wormhole); it works exactly the same in this game except you don't need a gate device because the power(black hole) that creates the stable fixed wormhole is in the portal gun.
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#9 |
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Banned
Join Date: May 2010
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#10 | |
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Banned
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#11 | |
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Quote:
Likewise, momentum of object on exit of portal/stargate != absolute momentum, but momentum relative to the entrance. So on topic, portal moving toward stationary object == moving object toward stationary portal == object flings out of exit portal. |
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#12 |
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I think I get it. If you held your hand out directly over the portal the cube is coming through, it'd probably break a finger or two. Which means it's going fast as it comes out. Which means it'll keep going fast.
So B. |
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#13 | |
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Banned
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Quote:
Last edited by FusedCore: 05-24-2011 at 10:30 PM. |
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#14 | |
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#15 | |
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Banned
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Quote:
Some people need to learn physics... Last edited by FusedCore: 05-24-2011 at 10:53 PM. |
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