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Old 05-31-2011, 09:54 PM   #1
Mikey-
 
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CD Projekt Red...

Play this game now and learn how to make combat work.

All that endless kiting and rolling around that you force your players to do now looks laughably bad in light of this game's combat system, which is hugely satisfying. CD Projekt, your game, although pretty, is also pretty shallow. Hunted's combat system smacks The Witcher 2's combat system right on the head with its own Witcher sword.

Just... loving this game.
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Old 05-31-2011, 10:05 PM   #2
Prosercunus
 
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Your opinion is wrong.
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Old 05-31-2011, 10:46 PM   #3
Samomocath
 
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let me just say...no.
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Old 05-31-2011, 10:58 PM   #4
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Witcher 1 combat - LOLbad
Witcher 2 combat - better... but people DONT ROLL ON THE GROUND WHEN ENGAGING IN MELEE COMBAT WTF. Assassin's Creed does this a bit better as you feel like your melee character is actually SKILLFULLY handling more than 1 enemy.... rather than just rolling\running away.

I haven't played this game. Waiting for extensive reviews from players and critics. But I'd love to hear why you think this game's combat is superior. Be more specific.
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Old 05-31-2011, 11:30 PM   #5
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I wouldn't neccesarily call it superior but it definitely has more weight and momentum to it than the original witcher.

Thing is this game wont be stealing any witcher fans anytime soon, the game is not in any way a vast expansive RPG with emphasis on story.

It is more a linear FPS with Might and Magic than RPG(maybe Bioshock-esque in mixing action and rpg elements). It has as strange sense of realism in the right places though for the kind of game it is. Running, taking cover, using a torch to light a dark cavern and being completely useless when the light goes out.
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Old 05-31-2011, 11:44 PM   #6
Mikey-
 
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Quote:
Originally Posted by Prosercunus View Post
Your opinion is wrong.
This time ROTFWL can be meant literally. That's all you do in The Witcher 2. Pathetic.
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Old 06-01-2011, 12:31 AM   #7
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Quote:
Originally Posted by neoenigma View Post
Witcher 1 combat - LOLbad
Witcher 2 combat - better... but people DONT ROLL ON THE GROUND WHEN ENGAGING IN MELEE COMBAT WTF. Assassin's Creed does this a bit better as you feel like your melee character is actually SKILLFULLY handling more than 1 enemy.... rather than just rolling\running away.

I haven't played this game. Waiting for extensive reviews from players and critics. But I'd love to hear why you think this game's combat is superior. Be more specific.
he cant be more specific. if you look at his previous posts youll see he frequently trolls the witcher 2 forums.
for him to be specific about depth of anything would mean he has to potentially open up flaws in the game. hes on the backfoot when asked any probing questions.

what witcher 2 might according to some trolls lack versus this game in combat, witcher 2 blows this game away in every other way.

although witcher 2 i found short, especially chapter 3. i dont think this game is even as long as that.
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Old 06-01-2011, 12:35 AM   #8
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Originally Posted by Rumtruffle View Post
he cant be more specific. if you look at his previous posts youll see he frequently trolls the witcher 2 forums.
for him to be specific about depth of anything would mean he has to potentially open up flaws in the game. hes on the backfoot when asked any probing questions.

what witcher 2 might according to some trolls lack versus this game in combat, witcher 2 blows this game away in every other way.

although witcher 2 i found short, especially chapter 3. i dont think this game is even as long as that.
i didnt think this was an RPG with a good story like witcher 2... so its pointless to compare them really. however, if this game lacks replay value, there's no point in getting it.
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Old 06-01-2011, 12:38 AM   #9
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Originally Posted by neoenigma View Post
i didnt think this was an RPG with a good story like witcher 2... so its pointless to compare them really. however, if this game lacks replay value, there's no point in getting it.
well theres certainly nothing new to see on subsequent playthroughs.

at least witcher 2, for all trolls pedantic fault finding, has consequences and entire sections of the game that are different depending on choices.
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Old 06-01-2011, 03:21 AM   #10
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OP is right.
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Old 06-01-2011, 04:00 AM   #11
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Once you've beaten the two newer Ninja Gaiden games on Master Ninja difficulty every other combat system is just meh to you. They all suck in comparison. Of course comparing an action hack&slash game to RPGs and other genres is not really something one would normally do, but still... it takes the fun out of most non-shooter-games when the combat system is not as awesome as Ninja Gaiden's combat system is
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Old 06-01-2011, 08:18 AM   #12
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beating the game on Master Ninja is akin to dragging your balls over shards of broken glass. Sure its doable, anything is but it sure as hell isn't enjoyable.

I stopped at warrior difficulty when the first stage in mentor donned every ninja with exploding shurikens and rocket launchers.
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Old 06-01-2011, 09:15 AM   #13
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Originally Posted by PlaceYourAdHere View Post
Once you've beaten the two newer Ninja Gaiden games on Master Ninja difficulty every other combat system is just meh to you. They all suck in comparison. Of course comparing an action hack&slash game to RPGs and other genres is not really something one would normally do, but still... it takes the fun out of most non-shooter-games when the combat system is not as awesome as Ninja Gaiden's combat system is
Bayonetta's system was better.

I mostly agree with your sentiment, but your sentiment isn't really valid here. RPG combat systems typically rely heavily on stats and builds over raw talent and reflexes.

My issue with Witcher 2's combat is that it's a buggy. Including an insanity mode in a game as buggy as Witcher 2 seems pretty hilarious to me... I mean Geralt rolls in place if he tries to dodge over a pebble, or he clips ever so slightly with nearby enemies which leaves him open to being attacked... meanwhile I once had three enemies step inside each other so that they were occupying the same space. I attempted to run and they simply stood in place.

I attempted to kill them but because it was three enemies it seemed like two were always attacking while the other was blocking. This was early in the game before I had certain powers that might have let me debug the situation.
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Old 06-01-2011, 10:16 AM   #14
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Originally Posted by neoenigma View Post
Assassin's Creed does this a bit better as you feel like your melee character is actually SKILLFULLY handling more than 1 enemy.... rather than just rolling\running away.

The problem with AC's combat though is that it is FAR too easy. I don't really have an issue with it (AC2 is one of my favorite games ever). As a Badass Simulator it works great, but as an action/combat game it's more flashy and fun to look at.

The Witcher 2, while certainly not perfect, felt satisfying enough to me, BUT it needs to be said I'm not very good at games. At the lower difficulties, the game was difficult enough that I could have fun fighting without resorting to rolling and kiting (most of the time). It's still pretty much the game I WANTED Dragon Age 2 to be, though.

At the end of the day, like any game, they all come down to personal expectations and taste. I'm enjoying the hell out of Hunted, but I can understand people who aren't.

Quote:
Originally Posted by PlaceYourAdHere View Post
Once you've beaten the two newer Ninja Gaiden games on Master Ninja difficulty every other combat system is just meh to you.
If you've got access to a PS2 I recommend Shinobi. On the normal setting it's not too tough, but on the hardest one (Insane, I think?) it was my true test of skill. The Tate combo system was more satisfying than anything Ninja Gaiden offered (I do love those games, though).

Last edited by potluckbrigand: 06-01-2011 at 10:23 AM.
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Old 06-01-2011, 01:47 PM   #15
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you can't compare with TW 2 because hunted demon't forge is not really RPG but just action game. it has small portion of RPG element. but it's way simpler than real RPG game. plus, two games are so much different. but combat system is 1000 times better than TW 2. it's very intuitive.
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