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#1 |
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Join Date: Feb 2011
Reputation: 0
Posts: 3
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hl2 battle
My problem is simple and I was hoping it would be simple to solve:
Have the player play at the side of the combine. My technical problem is that the player needs to damage the rebels and be buddies with the combine. I hope someone knows how to do this
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#2 |
![]() Join Date: Nov 2008
Reputation: 110
Posts: 2,146
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try using an ai_relationship entity http://developer.valvesoftware.com/wiki/Ai_relationship and swap around how the combine and rebels "feel" toward the player
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#3 |
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Join Date: Feb 2011
Reputation: 0
Posts: 3
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This is exactly what I was looking for, thank you so much!
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#4 |
![]() Join Date: Nov 2008
Reputation: 110
Posts: 2,146
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no problem
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