Go Back   Steam Users' Forums > Steam Game Discussions > D - G > Fallout series

Reply
 
Thread Tools Display Modes
Old 08-10-2011, 02:15 PM   #1
AmazingRedd
 
 
 
Join Date: Jun 2006
Reputation: 2
Posts: 370
FNV Mods

any good mods for new vegas?? anyone uses...thanks
AmazingRedd is offline  
Reply With Quote
Old 08-10-2011, 02:18 PM   #2
philefluxx
 
Join Date: Jul 2011
Reputation: 0
Posts: 13
http://www.newvegasnexus.com/


Check the top 100 to get you started or search by category. Enjoy.
philefluxx is offline   Reply With Quote
Old 08-10-2011, 02:30 PM   #3
jmido
 
 
 
Join Date: May 2009
Reputation: 15
Posts: 491
These are my mods... you can find them by searching for them on http://www.newvegasnexus.com/downloads/

bobblehunt - gives bobbleheads to search for like FO3
bartertown - makes barter more useful
dk bullet time - slows down time... awesome mod
faster running
fo1tag - gives each trait tag +10 or something like that
further3rdpersoncamera
IWSAS - you can change enemy respawn rates and # of monsters
Karma-less petty crime - don't lose karma for stealing when no one sees you
Moddable Unique Weps - you can mod the unique weapons in game
More Perks - tons of new perks to choose from
More Traits - new traits to choose from
New Vegas Bounties - cool bounty quests
no auto aim
realistic headshots - lets you 1 hit kill humans with headshots
slower level rates -works good with the respawn mod so you don't level to fast
sprint mod
A world of pain - lots of new locations, quests, and stuff to do (70+ locations)
Monster mods - adds 200+ new types of monsters
jmido is offline   Reply With Quote
Old 08-11-2011, 06:52 AM   #4
Wulf2k
 
Join Date: May 2011
Reputation: 107
Posts: 822
Quote:
Originally Posted by jmido View Post
Monster mods - adds 200+ new types of monsters
That <i>sounds</i> cool in theory, but when you start getting into the multiple hundreds I can only imagine that they're either <i>really</i> stretching, or everything's really similar...

How well done is it?

Edit: Imagine I used BBcode instead of HTML.

Last edited by Wulf2k: 08-11-2011 at 06:54 AM.
Wulf2k is offline   Reply With Quote
Old 08-11-2011, 11:17 AM   #5
jmido
 
 
 
Join Date: May 2009
Reputation: 15
Posts: 491
Quote:
Originally Posted by Wulf2k View Post
That <i>sounds</i> cool in theory, but when you start getting into the multiple hundreds I can only imagine that they're either <i>really</i> stretching, or everything's really similar...

How well done is it?

Edit: Imagine I used BBcode instead of HTML.
I was wrong, it's 130 monsters but check it out yourself, there's some really cool looking ones in there.

http://www.newvegasnexus.com/downloa...e.php?id=41361
jmido is offline   Reply With Quote
Old 08-11-2011, 12:23 PM   #6
vohk
 
 
 
Join Date: Dec 2009
Reputation: 107
Posts: 662
I would recommend:

-Arwen's Realism Tweaks. (Very modular, can pick and choose how hardcore you feel)

-Electro City

-Nevada Skies

-Shrapnel (If you don't mind a little questionably lore-friendly weapon additions)

I second DK Bullettime as well. Nice alternative/compliment to VATS.
vohk is offline   Reply With Quote
Old 08-11-2011, 03:26 PM   #7
Marcius
 
 
 
Join Date: Aug 2010
Reputation: 12
Posts: 42
A must. DarNified UI

http://forums.bethsoft.com/index.php...rnified-ui-nv/
Marcius is offline   Reply With Quote
Old 08-11-2011, 03:44 PM   #8
ParadoxSalem
 
Join Date: Mar 2010
Reputation: 457
Posts: 3,687
Quote:
Originally Posted by jmido View Post
These are my mods... you can find them by searching for them on http://www.newvegasnexus.com/downloads/
no auto aim
There's auto-aim?
ParadoxSalem is offline   Reply With Quote
Old 08-12-2011, 12:16 AM   #9
vohk
 
 
 
Join Date: Dec 2009
Reputation: 107
Posts: 662
Quote:
Originally Posted by ParadoxSalem View Post
There's auto-aim?
Yeah. It can get painful if you're trying to be precise, especially on some of the enemies with small vulnerable areas.
vohk is offline   Reply With Quote
Old 08-12-2011, 12:29 AM   #10
ParadoxSalem
 
Join Date: Mar 2010
Reputation: 457
Posts: 3,687
Quote:
Originally Posted by vohk View Post
Yeah. It can get painful if you're trying to be precise, especially on some of the enemies with small vulnerable areas.
How do I turn it ON? I play with a gamepad =/
ParadoxSalem is offline   Reply With Quote
Old 08-12-2011, 01:31 AM   #11
Funky Chiken
 
Join Date: Apr 2005
Reputation: 19
Posts: 2,565
It's on by default, IIRC it's more of a bendy bullets thing.
Funky Chiken is offline   Reply With Quote
Old 08-12-2011, 03:07 AM   #12
ParadoxSalem
 
Join Date: Mar 2010
Reputation: 457
Posts: 3,687
Quote:
Originally Posted by Funky Chiken View Post
It's on by default, IIRC it's more of a bendy bullets thing.
Oh, so it's basically like skills compensating for bad aim.

I'm used to auto-aim meaning like in proper shooters where you pull the iron sights, and it snaps you somewhere on the enemy's body in general. It's more noticeable there.
ParadoxSalem is offline   Reply With Quote
Old 08-12-2011, 10:31 AM   #13
jmido
 
 
 
Join Date: May 2009
Reputation: 15
Posts: 491
I haven't played with auto-aim on for a while but when I did, if you were aiming at someone and another target walked by, your aim would follow the new target for a short distance before you forced it back.
jmido is offline   Reply With Quote
Old 08-12-2011, 03:31 PM   #14
AmazingRedd
 
 
 
Join Date: Jun 2006
Reputation: 2
Posts: 370
diggin the dk-bullet time, downloading...
aslso the nevada skies, damn too much, i wish there was only for snow and lighting mayb.
AmazingRedd is offline   Reply With Quote
Old 08-12-2011, 05:45 PM   #15
ParadoxSalem
 
Join Date: Mar 2010
Reputation: 457
Posts: 3,687
I use Electro-city, Fellout, E.V.E, and Radio New Vegas - Secret Stash.
ParadoxSalem is offline   Reply With Quote
Reply

Go Back   Steam Users' Forums > Steam Game Discussions > D - G > Fallout series


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off



All times are GMT -7. The time now is 07:21 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Site Content Copyright Valve Corporation 1998-2014, All Rights Reserved.