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Old 09-02-2011, 02:59 AM   #1
Thaifun
 
 
 
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Some bugs won't be fixed, if they're fun

So basically, that means that if there's some funny glitch like an NPC for instance, making weird animal noises and it doesn't break the game in any way, they might leave it in if they think it's hilarious.

"We try to solve most of it, we’re sensitive to a lot of it," said producer Todd Howard. "There is a subset of that where we say 'Well, that's what can happen.' If there's entertainment value in that, whatever it is, we'll leave a lot of it. If it's gonna break the game, or unbalance the game in some way, we do try to solve it."

What do you guys think about this?

Source: http://www.destructoid.com/skyrim-wi...n-210386.phtml
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Old 09-02-2011, 03:33 AM   #2
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Poor excuse.
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Old 09-02-2011, 05:48 AM   #3
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The full article doesn't really sound a bad idea. Some of the best ideas come accidentally. They seem to be refering to mis-coding issues rather "haha trees aren't supposed to float". One of the best things I saw in the Shivering Isles was Big Head some how attack an NPC with his Fork of Horripulation (Bad spelling) and the whole city hunt him down as a mob. A freak bug that never happened after reloading, funny and astonishing.
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Old 09-02-2011, 06:09 AM   #4
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Originally Posted by Blue_Scholar View Post
Poor excuse.
You're a poor excuse

I'm pretty sure their reasoning is sound behind this. They'll fix any game-breaking bugs, but if there happens to be a bug that adds to the game's entertainment value without compromising anything important, they'll keep it in for s'n'giggles. It's not that different than say Valve not fixing the demo's grenade launcher having 6 barrels on the model, but only 4 grenades.
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Old 09-02-2011, 06:22 AM   #5
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The full article doesn't really sound a bad idea. Some of the best ideas come accidentally.
Indeed; you've seen the way D.O.G. shakes his head in Ep1, right? How about the grenade-returning zombie in Ep2? Those were both coding glitches at first that VALVe made permanent because play-testers loved them.
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Old 09-02-2011, 06:37 AM   #6
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You're a poor excuse
Go to hell.
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Old 09-02-2011, 07:20 AM   #7
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you just need to find suitable dress...
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Old 09-02-2011, 10:43 AM   #8
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My software doesn't have bugs, it just creates random features.
What a friend of mine once said.
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Old 09-02-2011, 07:32 PM   #9
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Go to hell.
Already in it, friend.
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Old 09-02-2011, 07:47 PM   #10
400-0 KD
 
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They get old real quick for Example the "Classic" NPC stuck in a Door, Funny at first then it starts to get Repetitive with the Noise.

If Bethesda finds them so Great Simply have their Features as Optional.
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Old 09-03-2011, 08:06 AM   #11
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If Bethesda finds them so Great Simply have their Features as Optional.
Menu option: Would you like to enable funny bugs/glitches? Don't think that would be such a great advertising ...
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Old 09-03-2011, 08:12 AM   #12
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Well, I would hope that a triple A studio knows how to differentiate between unexpected quirks which add to the game environment and clear-as-day bugs which take away from the immersion.
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Old 09-03-2011, 09:24 AM   #13
400-0 KD
 
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Menu option: Would you like to enable funny bugs/glitches? Don't think that would be such a great advertising ...
Telling People that they're leaving bugs in Purposefully for 's n' gigs Isn't all that much better.
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Old 09-03-2011, 10:06 AM   #14
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Originally Posted by 400-0 KD View Post
Telling People that they're leaving bugs in Purposefully for 's n' gigs Isn't all that much better.
I think the "bugs" they're talking about are more along the lines of "we didn't intend that to happen... but thats awesome regardless" type things. I remember years ago when Descent 3 came out, there was a "bug" where a mob that was suppose to be really cowardly turned rabid and aggressive when cornered. It wasn't intended and was caught in testing... and the programmers left that AI glitch in because it was unintentionally awesome. I think its bugs like -that- which the team were talking about.

If the dragons in Skyrim start setting mammoths on fire and trying to drop them on me, and that's a "bug", I would hope they leave that in because that's awesome.
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Old 09-03-2011, 12:34 PM   #15
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Already in it, friend.
I'm sorry.
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