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#31 |
![]() Join Date: Nov 2009
Reputation: 0
Posts: 28
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GREAT MOD!
![]() But could you please make different Spawn versions? Actually, it just feels strange to have 100 zombies not even able to move, stuck one in the others. Maybe make a X10 or X20 instead of X100 version? Thanks a lot for your work. Last edited by - Rêveur -: 09-18-2011 at 05:49 AM. |
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#32 | |
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Banned
Join Date: Sep 2011
Reputation: 16
Posts: 264
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Quote:
And make a version with the default FoV? |
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#33 | |
![]() Join Date: Sep 2010
Reputation: 0
Posts: 49
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Quote:
I figured out how to do the durability ill put them on the main first page in pieces Its tedious so its going to take some time. |
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#34 |
![]() Join Date: Oct 2010
Reputation: 44
Posts: 578
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This is a great mod, zombies were definatly too few in number, but someone really needs to find a way to lower their levels, to compensate for the numbers. Going up against 100x Zombies when they level scale is beyond annoyingly impossible.
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#35 |
![]() Join Date: Sep 2010
Reputation: 0
Posts: 49
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nah i solo them by normal means.. but its not easy.
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#36 |
![]() Join Date: Sep 2010
Reputation: 0
Posts: 49
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OK NEW UPDATE UP!!!!
NEW updates up use the same install method drop in out folder like it says in the main post and overwrite when it asks. REREAD THE MAIN POST>!!
enjoy. And enjoy the new durability on the weapons... |
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#37 |
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Banned
Join Date: Sep 2011
Reputation: 16
Posts: 264
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Can you please make that 25 zombie thing as that dude said? And do they only spawn at quests, or is there more in general? Please also make that mod with the default fov, thanks!
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#38 |
![]() Join Date: Sep 2010
Reputation: 0
Posts: 49
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#39 |
![]() Join Date: Sep 2009
Reputation: 0
Posts: 16
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Anyway you could upload this mod without the weapon durability tweaks? Or explain to me in super laymens terms how to edit those values because I like most everything in the vanilla game. I simply want massive spawns without being limited to act 1 and 2.
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#40 |
![]() Join Date: Feb 2009
Reputation: 3
Posts: 52
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Thanks for the 25x version hopefully this one wont crash the game. 100x was awesome but it kept crashing like Fallout 3 and New Vegas @.@
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#41 | |
![]() Join Date: Sep 2010
Reputation: 0
Posts: 49
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Quote:
Open "default_levels.xml in notepad find line: <prop n="BluntWpnDurabilityLoss" v="-50.0"/> or what ever the value is and change it to <prop n="BluntWpnDurabilityLoss" v="1.0"/> do the same with the cut weapon section <prop n="CutWpnDurabilityLoss" v="-50.0"/> change to <prop n="CutWpnDurabilityLoss" v="1.0"/> save and your done. Last edited by wardrop (FoE): 09-18-2011 at 09:37 AM. |
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#42 | |
![]() Join Date: Sep 2010
Reputation: 0
Posts: 49
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Yea i havent experienced it, but others were, mainly due to them using the dev cheat dll and its files. That file really screws with the performance of the game badly. |
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#43 |
![]() Join Date: Sep 2009
Reputation: 0
Posts: 16
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Sweet thanks...also I noticed the sniper rifle ammo...so I guess we can expect some DLC at some point.
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#44 |
![]() Join Date: Aug 2004
Reputation: 27
Posts: 481
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Version 1.3 is to much, to be honest. I tried the Safeguard House quest (cleaning it and reporting back to Sinamoi) and I had a ♥♥♥♥load (like over a few thousand already) of zombies before I was even close to get it finished and way to many thugs.
I will try out the "25 zombie per spawn" version and see, if this is better. The 100 version is just to much in my opinion :P |
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#45 |
![]() Join Date: Nov 2009
Reputation: 0
Posts: 28
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Thanks for new update, trying this now
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