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#46 |
![]() Join Date: Apr 2011
Reputation: 62
Posts: 307
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Very impressed. I already beat it once and was very happy with the 10 hour playthrough, quite entertaining.
You guys are making an already fun game even better. You've officially got a fan! |
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#47 |
![]() Join Date: May 2011
Reputation: 9
Posts: 237
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#48 |
![]() Join Date: May 2008
Reputation: 13
Posts: 33
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Excellent patch, I especially like fast weapon switching.
I hope you are still working on multimonitor hud. If the surprise is more levels/campaigns and enemies then where can I preorder? |
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#49 |
![]() Join Date: May 2011
Reputation: 187
Posts: 176
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I'm not sure if it was a good idea to replace MLAA with FXAA. On Radeon cards, MLAA hardly drops the frame rate at all. I don't have a Radeon card myself, so I can't see what performance impact the new FXAA antialiasing would have on one.
Meanwhile, my Geforce is loving this FXAA
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#50 | |
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Banned
Join Date: Oct 2005
Reputation: 597
Posts: 4,146
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All the things I had issues with are patched I cannot complain anymore.
Quote:
How can you tell if MLAA hardly drops FPS if you dotn have a Radeon card? |
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#51 |
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Guest
Posts: n/a
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Thanks for this great patch! The game is almost perfect now, especially the improved switching between N.R.G. and CLN weapon is a big plus. But I would never disable the intro videos, I love the flying wildhog animation.
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#52 |
![]() Join Date: Jan 2010
Reputation: 155
Posts: 512
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Excellent patch! But if I knew that FWH would implement those awesome changes we desired so fast I would have waited before playing it for the 3rd time... damnit now I need a cooldown before starting it for the 4th time!
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#53 |
![]() Join Date: Nov 2009
Reputation: 36
Posts: 193
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My guess is that it's to counter the game getting easier due to the other changes. (More sprinting, faster weapon switching etc.)
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#54 |
![]() Join Date: Jul 2003
Reputation: 93
Posts: 5,297
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I would like to have both options in the video settings menu. I can select "none" and enable MLAA through CCC but having the option for it in-game would be stellar.
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#55 |
![]() Join Date: May 2010
Reputation: 0
Posts: 18
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Now, this IS support
![]() A map editor in future? Ability to crouch with proper animation (not really needed but it feels like a "classic FPS requirement" )?
Last edited by hekoone: 09-22-2011 at 03:55 PM. |
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#56 |
![]() Join Date: Oct 2007
Reputation: 0
Posts: 193
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Very nice, thanks.
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#57 |
![]() Join Date: Nov 2009
Reputation: 130
Posts: 1,252
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Brilliant patch!
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#58 |
![]() Join Date: Nov 2009
Reputation: 25
Posts: 108
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Man, that's like every issue I wanted fixed right there...
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#59 |
![]() Join Date: Sep 2008
Reputation: 152
Posts: 383
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Wow two patches that address issues with the game based on player feedback already? FWH is showing 95% of all other developers/publishers how top notch customer service is handled!
Is steam cloud (for save games) going to be implemented in a future update? |
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#60 |
![]() Join Date: Jun 2010
Reputation: 6
Posts: 200
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Nice!
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